Gluu'm by ThoughtfulKyru

Species
Herglic
Career
Bounty Hunter
Specializations
Martial Artist
System
Edge of the Empire

6
Threshold 19
Current 3
Threshold 15
Current 1
Ranged 1
Melee 1

Characteristics

4
1
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 4
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Superior Shock Gloves
Range
Engaged
Skill
Brawl
Automatic Advantage 1, Stun 3
Damage
1
Critical
5

0
160
2

Weapons & Armor

Superior Armored Clothing (D1, S2, E2, HP1, R6)

Superior Shock Gloves (BR, Dam 1, Crit 5, Eng., E0, HP1, R2) - Automatic advantage

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Aquatic 1 CSP pg. 119 Can hold breath for a long time and remove all movement penalties for being underwater. Remove Setback for humidity, add Setback for dry conditions.
Iron Body 2 ND pg. 29 Remove Setback per rank of Iron Body from Coordination checks. Reduce the critical rating of unarmed attacks by 1 per rank of Iron Body (to a minimum of 1).
Parry 1 ND pg. 29 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in Parry.
Grit 3 ND pg. 29 Gain +1 strain threshold.
Precision Strike 1 ND pg. 29 When this character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, may suffer 1 strain to change the result to any Easy Critical Injury
Martial Grace 1 ND pg. 29 Once per round, suffer 2 strain to add damage equal to ranks in Coordination to net Brawl check made this turn.
Toughened 2 ND pg. 29 Gain +2 wound threshold.
Grapple 1 ND pg. 29 Once per round, may perform the Grapple maneuver. Until the beginning of the character's next turn, foes must spend 2 maneuvers to move from engaged to short instead of 1.
Improved Precision Strike 1 ND pg. 29 When this character inflicts a Critical Injury with a Brawl, or Melee weapon attack, may suffer 2 strain to change the result to any Average Critical Injury
Supreme Precision Strike 1 ND pg. 29 When this character inflicts a Critical Injury with a Brawl, or Melee weapon attack, may suffer 3 strain to change the result to any Hard Critical Injury

Background

Motivation

Obligations

Description

Other Notes

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