Edge of the Empire
| Threshold | 16 |
| Current | 0 |
| Threshold | 14 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 2 | 1 Blu die | |
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | 0 | |||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 0 | |||
| Discipline (Will) | 0 | |||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | X | 2 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | no black dies | |
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | 1 Blu die | |
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 1 | |||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | X | 0 | ||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | X | 2 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 0 | ||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 3 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | X | 2 | ||
| Knowledge: Xenology (Int) | 0 |
| A280 HEAVY BLASTER RIFLE |
RangeLong |
SkillRanged: Heavy |
|
| Reduce the difficulty of Mechanics checks to repair a BlasTech A280 heavy blaster rifle by 1 (to a minimum of Simple [-]), Accurate 1, Cumbersome 1, Stun Setting |
Damage9 |
Critical4A |
|
| ARMOR-PIERCING GRENADE |
RangeShort |
SkillRanged: Light |
|
| Blast 4, Limited Ammo 1, Pierce 3 |
Damage13 |
Critical3A |
|
| GLOP GRENADE |
RangeShort |
SkillRanged: Light |
|
| Ensnare 3, Blast 1, Target must make an Easy (◆) Coordination check to keep the foam from filling breathing passages. Failure means target suffers from suffocation. |
Damage3 |
CriticalNo Crit |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Burly | 2 | Reduce any wielded weapon's Cumbersome quality and Encumbrance rating by a number equal to ranks in burly to a minimum of 1 | |
| Barrage | 3 | Add 1 damage per rank of barrage to 1 hit of successful attack while using ranged (Heavy) or Gunnery skills at long or extreme range | |
| Grit | 1 | gain +1 strain threshold | |
| Brace | 2 | perform the brace maneuver to remove a black die per rank of brace from next action. this may only remove black die added by enviornmental circumstances | |
| Toughened | 1 | gain +2 wound threshold | |
| Spare clip | 1 | Cannot run out of ammo due to dispare, items with limited ammo quality run out of ammo as normal | |
| Durable | 1 | May reduce any critical injury suffered by 10 per rank of Durable to a minimum of 1 |