DK-64 by victor

Species
Droid
Career
Hired Gun
Specializations
Heavy
System
Edge of the Empire

3
Threshold 14
Current 14
Threshold 13
Current 13
Ranged 2
Melee 0

Placeholder Image

Characteristics

2
4
1
1
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 1

Attacks

Disruptor Rifle
Range
Long
Skill
Ranged: Heavy
Cumbersome 2, Vicious 5
Damage
10
Critical
2

0
225
25
8-1=7

Weapons & Armor

cloak/large robe made for a extremely obese hutt

Personal Deflector Shield
Def-2 soak-0 10000 encumbrance 3 0 8

Personal Gear

commlinks (handheld)

Heavy Blaster Pistol (2) (on ship)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Burly 1 reduce any wielded weapons cumbersome quality and encumbrance rating rating by a number equal to ranks in burly to a minimum of 1
barrage 2 add 1 damage per rank of barrage to one hit of a successful attack while using ranged (heavy) or gunnery at long or extreme ranges
enduring 1 gain a +1 soak value
Grit 1 + 1 strain threshold
toughed 1 +2 wound threshold
Brace 1 Preform the brace maneuver to remove setback dice per rank of brace from your next action (only environmental setback dice)
Durable 1 May reduce any critical injury suffered by 10 per rank of durable to a minimum of 1

Background

Motivation

Blood Money: death is death nothing special he is payed to kill or protect it is just that a paycheck
violent conquest- when it comes time to collect a bounty, protect a target, etc it wont be pushed aside if it must it will bring them in dead or alive, injured or unharmed

Obligations

criminal- assault/murder/terriosm/battery/misuse of imperial mail/construction of improvised explosives, attempted genocide (Jawa's), loitering
Favor- The hutt cartel has hidden is existence and even aided in hiding him from the empire
bounty- during a failed mission a target a twi'lek high ranking official was able to escape
a score to settle- the reason for the failed mission against the twi'lek was due to a fellow droid a IG series droid. the drodika seeks revenge against it.

Description

Other Notes

career skills- athletics(1), resilience (1), Vigilance (1), ranged- light (1)
bonus career droid skills- brawl (1) melee (1)
specialization skills- Gunnery (1) ranged Heavy (1)
bonus droid specialization skill- perception (1)
• Special Abilities: Droids do not need to eat, sleep, or breathe, and are unaffected by poisons and toxins.
norganic: Since droids are inorganic, they do not gain the benefits of recovering with a bacta tank, stimpack, or Medicine skill checks. Droids do recover naturally by resting, as their systems attempt self-repairs. Otherwise, droids need to be tended to with a Mechanics check, using the same difficulties and results of Medicine checks for organic beings. Emergency repair patches can be used to repair damage just like stimpacks are used on organic beings.
Due to their resilient metallic construction, droids start the game with one rank in the Enduring talent.
• Mechanical Being: Droids cannot become Force sensitive, nor acquire a Force Rating by any means. Droids cannot use Force powers, and also cannot be affected by mind-altering Force powers.

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