Ged Gamorgand by Stakespeare

Species
Gotal
Career
Soldier
Specializations
Trailblazer
System
Edge of the Empire

4
Threshold 14
Current 0
Threshold 10
Current 0
Ranged 0
Melee 0

Characteristics

3
3
2
4
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) X 1
Streetwise (Cun) 0
Survival (Cun) X 3
Vigilance (Will) 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

Slugthrower Rifle
Range
Medium
Skill
Ranged: Heavy
Cumbersome 2
Damage
7
Critical
5
Net
Range
Short
Skill
Ranged: Light
Ensnare 3, Knockdown, Limited Ammo 1
Damage
2
Critical
-

5
140
8/9

Weapons & Armor

Slugthrower Rifle - 250
Net - 20

Heavy Clothes - 50

Personal Gear

Electrosnare - 50
Synthrope (10 meters) - 5
Luma Flare (Flaregun) - 50
2x Stimpack - 50
Utility Belt - 25

Assets & Resources

Homestead - "Ranch" focused on fishing/whaling
Bantha-II Cargo Skiff
General Fishing/Whaling Supplies
PK-19 Work Droid (Employee)

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 Trailblazer The character increases their wound threshold by two per rank of Toughened.
Expert Tracker 1 Trailblazer The character removes a setback dice per rank of Expert Tracker from [their] checks to find or follow tracks. Survival checks made to track targets take 50% less time than normal (this does not decrease with additional ranks of Expert Tracker).
Outdoorsman 1 Trailblazer The character removes a setback die per rank of Outdoorsman from [their] checks to move through terrain or to manage terrain or environmental effects. Decrease overland travel times by 50% (this does not decrease with additional ranks of Outdoorsman).
Cunning Snare 1 Trailblazer Once per encounter, the character may take the Cunning Snare action to use materials in their environment to assemble a trap within short range. Each time another character moves to engaged range of the trap, they must make an Opposed Vigilance vs. Survival check against the character who placed the trap. If the character who triggers the trap fails, they suffer wounds (these ignore soak) equal to the trapper's Cunning characteristic, plus 1 additional wound per failure result. The trapper may spend threat results generated to disorient the character for 1 round per threat result spent, three threat results or a despair result to immobilize the character for 1 round, and a despair result to stagger the character for 1 round. Once a character springs the trap, it is expended; at the GM's discretion, the trapper may spend a despair result from the check to have it remain functional for one extra use. The trapper may disarm the trap with an action. Any other character who is aware of the trap may spend several minutes to attempt to disarm it with a Hard difficulty Survival check. If [they] fail, [they] suffer the damage and negative effects in the same manner as if they had triggered it.
Energy Sensitivity 1 Gotal Species The head cones of a Gotal are finely tuned sensory organs used to detect almost the entirety of the electromagnetic spectrum. Once per encounter as a maneuver, a Gotal may sense the presence and current emotional states of all living things within short range of himself.

Background

Born on the Gotal homeworld of Antar-4, Ged witnessed the planet's secession from the Republic. Ged, young and passionate about the cause, joined up with the Roshu Sune, a radical offshoot of the Gotal Assembly for Separation. When the war broke out, he joined a Separatist youth corp designed to train and indoctrinate the next generation of Separatist leaders. Some of Ged's best memories are from this time: living and learning with his peers, heated debates over galactic governance, and toasts to the downfall of the Republic.

The rise of the Empire seemed to prove what every Separatist had always known: the corruption of the Republic knew no limits. Even as Antar-4 and the other CIS systems capitulated, Ged and his friends reformed the Roshu Sune and kept the fight going. With every battle, their numbers shrank and Ged's resolve cracked. At a crucial moment, he abandoned his companions and went on the run.

He lived a nomadic life for a while, hopping from world to world on the Rim and shedding his former identity as he went. Finally, he landed on Thyrsala with just enough credits to start a fishing business and settle down.

Motivation

Comrades: Ged feels a kinship with veteran soldiers, particularly those who fought for the CIS, and especially particularly the Roshu Sune (assuming any survived).

PK-19: Ged's PK droid, a fellow holdover from the Clone Wars. Though he never served with this particular droid, Ged has a sentimental fondness for its kind.

Obligations

5 - Criminal: As far as Ged knows, none of his companions made it out of that last mission. It's been a long time since then, but that doesn't mean Ged has outrun his past. If the wrong person connected him to the Roshu Sune, The Empire would happily string him up as an example.

10 - Dutybound: Ged's cowardice has tormented him for years. He swore off the life of a Rebel years ago, but his idleness has not brought him any comfort. If presented with the opportunity to make a difference, especially if his inaction would cause someone else to get killed instead, he would feel dutybound to intervene.

Description

A male Gotal approaching middle age, his dark, coarse hair is heavily flecked with grey. He keeps his long hair tied back behind his horns and his lengthy beard similarly bound. Tired amber eyes beneath a heavy brow sit in a worn, leathery face. Tall and broad, arms thick with muscle from his work but a healthy amount of bodyfat. The ultimate dad bod.

Other Notes

Cunning Snare: https://star-wars-rpg-ffg.fandom.com/wiki/Cunning_Snare_talent
Cargo Skiff: https://star-wars-rpg-ffg.fandom.com/wiki/Bantha_II_Cargo_Skiff

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