CT-7676 "Gigs" by StarPlayers

Species
Clone
Career
Clone Soldier
Specializations
Clone Trooper
System
Age of Rebellion

6
Threshold 19
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
4
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 4
Ranged: Heavy (Ag) X 4
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Z-6 Rotary Blaster Cannon
Range
Long
Skill
Ranged: Heavy
Auto-Fire Only , Cumbersome 3, Prepare 1 (must perform a Prepare maneuver in each turn that the user wishes to fire this weapon)
Damage
12
Critical
4
DC-17 Hand Blaster
Range
Medium
Skill
Ranged: Light
Accurate 1 (+1 Boost), Stun Setting
Damage
7
Critical
3
AP-M1 Armor Piercing Grenade
Range
Short
Skill
Ranged: Light
Blast 4 (each character engaged with the target suffers 4 damage. If the attack misses, the user may spend 3 Advantage to trigger the blast on the original target and any character engaged with them), Limited Ammo 1, Pierce 4 (Ignore 4 points of Soak)
Damage
13
Critical
3
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1 (+1 Boost), Pierce 1 (Ignore 1 point of Soak)
Damage
+1
Critical
4

25
250
1250
16/9

Weapons & Armor

Z-6 Rotary Blaster Cannon: Encumbrance 6, Hard Points 3 (1. Empty / 2. Empty / 3. Empty). It is possible for the weapon to overheat, which may cause strain to the bearer. (Auto-Fire clarification: Increase difficulty by 1. If the attack hits, attacker can trigger Auto-Fire by spending 2 advantage. Each time it is triggered, it deals an additional hit to the target. If the attacker wishes to hit multiple targets, they must do so before rolling to hit)

DC-17 Hand Blaster: Encumbrance 2 (0 when held), Hard Points 3 (1. Empty / 2. Empty / 3. Empty)

AP-M1 Armor Piercing Grenade: Encumbrance 1 per (2 total, 0 per when held), Hard Points 0

M8 Combat Knife: Encumbrance 1 (0 when held), Hard Points 1 (1. Empty)

Phase I Clone Trooper Armor: Defense 0, Soak 2, Encumbrance 4 (1 when worn), Hard Points 3 (1. Squad Tactical Systems Armor / 2. Empty / 3. Empty)

Personal Gear

Squad Tactical Systems Armor Attachment: Wearer adds one Boost Die to all perception and vigilance checks while within medium range of one or more allies also using the attachment, includes comlink

X5R Demolitions Kit: Add two Boost to Mechanics checks when manipulating explosives.

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 2 Rise of the Seperatists Pg 23 (5 XP), 1st Row-3rd Column Gain +2 to wound threshold
Grit Rise of the Seperatists Pg 23 (5 XP), 1st Row-1st Column Gain +1 to Strain threshold
Physical Training 2 Rise of the Seperatists Pg 23 (5 XP), 1st Row-2nd Column Add one boost die per rank of physical training to athletics and resilience checks
Brace 1 Perform the Brace maneuver to remove a Setback per rank of Brace from next action. This may only remove Setback added by environmental circumstances

Background

Motivation

Duties

Duty 10 + 5

Combat Superiority

Description

Other Notes

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