Age of Rebellion
| Threshold | 13 |
| Current | 10 |
| Threshold | 14 |
| Current | 10 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | X | 1 | ||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 1 | ||
| Coordination (Ag) | X | 1 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 1 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 0 | ||
| Medicine (Int) | X | 0 | ||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 0 | ||
| Piloting: Planetary (Ag) | X | 2 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 1 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | 0 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | X | 1 | ||
| Brawl (Br) | X | 0 | ||
| Gunnery (Ag) | X | 0 | ||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | X | 2 | ||
| Ranged: Heavy (Ag) | X | 0 | ||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 0 | |||
| Knowledge: Underworld (Int) | 0 | |||
| Knowledge: Warfare (Int) | 1 | |||
| Knowledge: Xenology (Int) | 0 |
| DC17 Hand Blaster (2x) |
RangeMedium |
SkillRanged: Light |
|
| Accurate 1, Stun Setting |
Damage7 |
Critical3 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Physical Training | 1 | Add BO per rank of Physical Training to Athletics and Resilience checks | |
| Conditioned | 1 | Remove (Black Square) per rank of conditioned from Athletics the and Coordination checks. Reduce the damage and strain suffered by 1 per rank of conditione | |
| Point Blank | 1 | Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at short range or engaged | |
| Guns Blazing | 1 | As an incidental, suffer 2 strain to avoid increasing the difficulty of a Ranged (Light) check to attack with two weapons | |
| Natural Commando | 1 | Once per session, the character may reroll one Ranged (Light) or Stealth check | |
| Rapid Fire | 1 | May perform add the Auto-fire item quality to a Ranged (Light) combat check. Afer resolving the attack, the weapon runs out of ammo | |
| Dedication (Cunning) | 1 | Gain +1 to a single characteristic. This cannot bring a characteristic above 6 | |
| Tactical Evasion | 1 | Upgrade the difficulty of ranged combat checks targeting the character a number of times equal to the number of maneuvers they performed to move during this round | |
| Grit | 1 | Gain +1 strain threshold |