Lanny by Arakan

Species
Lannik
Career
Hired Gun
Specializations
Enforcer
System
Edge of the Empire

7
Threshold 16
Current 0
Threshold 14
Current 1
Ranged 0
Melee 0

Characteristics

5
1
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 1
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 4
Ranged: Light (Ag) X 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Arg'garok
Range
Engaged
Skill
Melee
Pierce 1, Sunder (1 Advantage to damage an item by 1 degree)
Damage
Br + 6
Critical
2
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3 (2 Advantage causes 3 strain to the target)
Damage
Br + 0
Critical
5

5 / 10

Weapons & Armor

Arg'garok (Encum 5, 3 Hardpoints)
- 1 HP: Mono-molecular Edge. Reduces the crit rating of the weapon by 1.
- 1 HP: Superior Weapon Modification. Adds +1 to the base damage, and adds an automatic advantage to all attacks. (This cancels out its Inferior quality)

Charge Suit (2 soak, 0 encum when worn)
If the wearer of the Charge Suit is hit by an attack with a Despair, the attacker immediately receives 8 damage as strain. If the attack generates 2 threat, the target is disoriented for 1 round. Wearing the suit counts as having Shock-Gloves.

Personal Gear

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Indomitable Lannik Racial Remove 1 Setback caused by Critical Injuries, Fear, or the Disoriented condition from all checks. (May only be removed once; i.e., if Disoriented and under Fear, only removes 1 setback).
Dedication 1 Enforcer (5th Row) Gain +1 to a single characteristic (Brawn from 4 to 5).
Defensive Stance 1 Enforcer (3rd Row) Once per round, may perform the Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance.
Toughened 2 Enforcer (1st Row, 3rd Row) Raise Wound Threshold by +2 for every rank of toughened.
Durable 1 Enforcer (2nd Row) May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.

Force Powers

Force Rating
Power
Unmatched Protection
Description
Once per game session as an incidental, the character may spend one Destiny Point to gain the following ability: twice per round, after suffering a hit and determining damage, the character may halve the damage (rounded up) dealt before it is applied to his soak. This ability is active for the remainder of the current round and two additional rounds.
Upgrade Effect
Additional Reduction May reduce the damage of one additional hit suffered each round Unmatched Protection is active.
Destiny To activate Unmatched Protection, the character only needs to spend one Destiny Point instead of the normal two.

Background

Motivation

Obligations

Description

Other Notes

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