Pierce 1, Sunder (1 Advantage to damage an item by 1 degree)
Damage
Br + 6
Critical
2
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3 (2 Advantage causes 3 strain to the target)
Damage
Br + 0
Critical
5
5 / 10
Weapons & Armor
Arg'garok (Encum 5, 3 Hardpoints)
- 1 HP: Mono-molecular Edge. Reduces the crit rating of the weapon by 1.
- 1 HP: Superior Weapon Modification. Adds +1 to the base damage, and adds an automatic advantage to all attacks. (This cancels out its Inferior quality)
Charge Suit (2 soak, 0 encum when worn)
If the wearer of the Charge Suit is hit by an attack with a Despair, the attacker immediately receives 8 damage as strain. If the attack generates 2 threat, the target is disoriented for 1 round. Wearing the suit counts as having Shock-Gloves.
Personal Gear
Assets & Resources
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Indomitable
Lannik Racial
Remove 1 Setback caused by Critical Injuries, Fear, or the Disoriented condition from all checks. (May only be removed once; i.e., if Disoriented and under Fear, only removes 1 setback).
Dedication
1
Enforcer (5th Row)
Gain +1 to a single characteristic (Brawn from 4 to 5).
Defensive Stance
1
Enforcer (3rd Row)
Once per round, may perform the Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance.
Toughened
2
Enforcer (1st Row, 3rd Row)
Raise Wound Threshold by +2 for every rank of toughened.
Durable
1
Enforcer (2nd Row)
May reduce any Critical Injury suffered by 10 per rank of Durable to a minimum of 1.
Force Powers
Force Rating
Power
Unmatched Protection
Description
Once per game session as an incidental, the character may spend one Destiny Point to gain the following ability: twice per round, after suffering a hit and determining damage, the character may halve the damage (rounded up) dealt before it is applied to his soak. This ability is active for the remainder of the current round and two additional rounds.
Upgrade
Effect
Additional Reduction
May reduce the damage of one additional hit suffered each round Unmatched Protection is active.
Destiny
To activate Unmatched Protection, the character only needs to spend one Destiny Point instead of the normal two.