Specializations
Force Adherent
System
Force and Destiny
Characteristics
Skills
Skill |
Career? |
Rank |
Roll |
Adj. |
Astrogation (Int) |
|
0 |
|
|
Athletics (Br) |
|
0 |
|
|
Charm (Pr) |
|
0 |
|
|
Coercion (Will) |
|
0 |
|
|
Computers (Int) |
|
0 |
|
|
Cool (Pr) |
X |
3 |
|
|
Coordination (Ag) |
|
2 |
|
|
Deception (Cun) |
|
0 |
|
|
Discipline (Will) |
X |
3 |
|
|
Leadership (Pr) |
|
3 |
|
|
Mechanics (Int) |
|
0 |
|
|
Medicine (Int) |
X |
2 |
|
|
Negotiation (Pr) |
|
0 |
|
|
Perception (Cun) |
|
2 |
|
|
Piloting: Planetary (Ag) |
|
0 |
|
|
Piloting: Space (Ag) |
|
0 |
|
|
Resilience (Br) |
|
0 |
|
|
Skulduggery (Cun) |
|
0 |
|
|
Stealth (Ag) |
|
1 |
|
|
Streetwise (Cun) |
|
1 |
|
|
Survival (Cun) |
|
0 |
|
|
Vigilance (Will) |
X |
2 |
|
|
Brawl (Br) |
X |
1 |
|
|
Gunnery (Ag) |
|
0 |
|
|
Lightsaber (Br) |
X |
3 |
|
|
Melee (Br) |
X |
2 |
|
|
Ranged: Light (Ag) |
|
0 |
|
|
Ranged: Heavy (Ag) |
X |
2 |
|
|
Knowledge: Core Worlds (Int) |
|
0 |
|
|
Knowledge: Education (Int) |
|
0 |
|
|
Knowledge: Lore (Int) |
X |
0 |
|
|
Knowledge: Outer Rim (Int) |
|
0 |
|
|
Knowledge: Underworld (Int) |
|
0 |
|
|
Knowledge: Warfare (Int) |
|
1 |
|
|
Knowledge: Xenology (Int) |
|
0 |
|
|
Attacks
Sunfire Saber |
Range
Engaged |
Skill
Lightsaber |
|
Breach 1, Inaccurate 1, Sunder
|
Damage
6 |
Critical
2 |
Longbow |
Range
Long |
Skill
Ranged: Heavy |
|
Cumbersome 3, Limited Ammo 1, Pierce 1
|
Damage
5 |
Critical
5 |
Damaged Hold Out Blaster |
Range
Short |
Skill
Ranged: Light |
|
Inaccurate 2, Limited use 1
|
Damage
8 |
Critical
4 |
Weapons & Armor
Reforged Star Armor +1
Critical Injuries & Conditions
Talents
Name |
Rank |
Book & Page |
Description |
Adversary |
1 |
|
Upgrade the difficulty of any combat check targeting this character once. |
Parry |
3 |
|
When struck by a melee attack, but before applying soak, suffer 3 Strain to reduce damage by 5 |
Deflect |
2 |
|
When struck by a ranged attack, but before applying soak, suffer 2 Strain to reduce damage by 3 |
Force Powers
Power
Enhance
Description
Upgrade |
Effect |
|
Commit FORCE DICE to increase Brawn by 1. Commit FORCE DICE to increase Agility by 1. |
Power
Heal
Description
Upgrade |
Effect |
|
Spend to heal 2 Wounds from one engaged living creature (including self). Spend to increase Wounds healed by 2 (may activate this multiple times) |
Power
Sense
Description
This force power may be used by an individual to feel what others feel and sense the presence of living beings.
Upgrade |
Effect |
Control |
Ongoing effect: Commit a FORCE DIE. Once per round, when an attack targets the Force user, they may upgrade the difficulty of the pool once. |
|
The Force user may spend WHITE FORCE to sense all living things within short range.
The Force user may spend WHITE FORCE to sense the current emotional state of one living target with whom they are engaged. |