Shortatha (Blumbles) by Blumbles76

Species
Wookie
Career
Hired Gun/Emergent
Specializations
Bodyguard
System
Age of Rebellion

7
Threshold 22
Current 22
Threshold 12
Current 12
Ranged 1
Melee 1

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Characteristics

4
2
2
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 3
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 3
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) 1
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 1
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 3
Gunnery (Ag) X 5
Lightsaber (Br) 3
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

"Sindwinder" Repeating Blaster
Range
Long
Skill
Gunnery
Auto-Fire, Cumbersome 5, Pierce 1, Vicious 1
Damage
12
Critical
3
Inquisitor's Lightsaber
Range
Engaged
Skill
Lightsaber
Breach 1, Sunder, Superior
Damage
6
Critical
2
Hwuarrro's Bowcaster
Range
Medium
Skill
Ranged: Heavy
Cumbersome 3, Knockdown
Damage
10
Critical
3

5
605
253

Weapons & Armor

Protector Armor (+1 Defense, +2 Soak)

Weapon Harness (-2 Cumbersome Rating)

Custom Grip (-1 Setback Dice)

Telescopic Optical Sight (-1 Difficulty on Long or Extreme Range Shots)

Amplifying Chamber (Blast +4. Add 1 setback dice to all Mechanics checks to maintain/repair the weapon.)

Personal Gear

Assets & Resources

Wookiee Rage: When a Wookiee has suffered any
wounds, he deals + 1 damage to Brawl and Melee
attacks.

When a Wookiee is Critically Injured, he instead deals + 2 damage to Brawl and Melee attacks.

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 2 Gain +2 Wound Threshold
Grit 3 Cain +2 Strain
Barrage 2 Add 1 damage per rank of Barrage to 1 hit of a successful attack while using Ranged (Heavy) or Gunnery at long or extreme range.
Durable 1 May reduce any Critical Injury suffered by 10 per rank of Durable.
Hard Headed 1 When staggered or disoriented, perform the Hard Headed action to make a dddd Discipline check to remove the status. Difficulty reduced by 1 per rank.
Bodyguard 2 Once per round, perform a maneuver to guard an engaged ally. Suffer strain up to ranks to upgrade difficulty of attacks against them by that number until the start of next turn
Enduring 1 Gain +1 soak value.
Defensive Stance 1 Once per round, as a maneuver suffer a number of strain up to ranks in Defensive Stance to upgrade difficulty of all incoming melee attacks by an equal number for the next round.
Uncanny Senses 1 Add a Blue Die per rank to all perception checks
Sleight of Mind 2 Add a Blue Die per rank to all stealth checks (unless the opposition is immune to the Force)
Indistinguishable 2 Upgrade difficulty of checks to identify character once per rank
Touch of Fate 1 Add two Blue Die to any ONE check per SESSION
Balance 1 When the character recovers strain at the end of the encounter, he may add one Force Pip per Force Rating. He recovers additional strain equal to the Pips generated.
Dedication 1 +1 to Brawn
Sense Danger 1 Remove 2 Black Die from any one check once per session

Force Powers

Force Rating
2
Power
Heal
Description
Upgrade Effect
1 Spends Force Die to heal a number of wounds equal to intellect from an engaged living creature (including user).
Power
Move
Description
Upgrade Effect
Strength 1 Spend a Force Die to move objects through the force. Can currently move up to silhouette 1 objects if enough Light Side or Dark Side points are generated.
Power
Sense
Description
Upgrade Effect
Base Power Can sense the all sentient and non sentient beings in short range + sense the emotional state of one living creature in engaged range.
Control Spend light/dark side to read the thoughts of one living creature in engaged range
Range 1 Spend light/dark side to upgrade range by amount equal to ranks purchased the range tree.

Background

Motivation

Duties

Description

Other Notes

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