ARC-1075 by Spartan81

Species
Clone
Career
Soldier
Specializations
ARC Trooper, Clone Veteran
System
Age of Rebellion

4
Threshold 19
Current 0
Threshold 15
Current 0
Ranged 1
Melee 1

Characteristics

2
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 2
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) X 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) 0
Resilience (Br) X 2
Skulduggery (Cun) X 0
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 1
Knowledge: Xenology (Int) 0

Attacks

DC-12A Carbine
Range
Medium
Skill
Ranged: Heavy
Auto-fire, Pierce 1, Stun Setting
Damage
9
Critical
3
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
3
Critical
3
EMP Grenades x3
Range
Short
Skill
Ranged: Light
Blast 6, Disorient 3, Ion, Limited ammo 1
Damage
8
Critical
4
AP-M1 Armor Piercing grenade x3
Range
Short
Skill
Ranged: Light
Blast 4, Limited Ammo 1, Pierce 4
Damage
13
Critical
3

275
1300

Weapons & Armor

Phase 1 ARC armor (integrated commlink)

Personal Gear

X5R Demolitions Kit, Tool Kit, Mk. III Modular Backpack, Load bearing gear, utility belt, holo-messenger, 5-stimpacks

Assets & Resources

Phase I clone armor

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training 1 Collapse of the Republic page 42 The character adds 1 Bonus die per rank of Physical Training to their Athletics and Resilience checks
Toughened 3 Collapse of the Republic, page 21 +2 wound threshold
Grit 2 Collapse of the Republic, page 21 +1 strain threshold
Quick Strike 1 Collapse of the Republic, Page 21 +1 Bonus die per rank to combat checks against targets that have not acted yet
Quick Draw 1 Collapse of the Republic, Page 23 Once per round, draw or holster a weapon, or accessible item as an incidental
Clanker Killer 2 Collapse of the Republic, Page 23 Before rolling a combat check that targets a droid, remove 1 Bonus up to the character's rank in Clanker Killer from the pool, and add an equal number of Success or Advantage to the result

Background

ARC-1075, like all other clones, was born on Kamino. He was a later batch and just missed out on the first battle of Geonosis. But was able to take part in more smaller actions around the Outer Rim. Through his training and combat experience he and his squad mates noticed he was really good with heavy explosives. ARC-1075 had an almost harmonious relationship with the detonation pack. He could just place them in the right spots. Some of his comrades think he is a little off in the head, because he tends to run into the middle of a firefight to clear an obstacle or runs strait up to a bunker.

He still hasn't been able to pin down a nickname yet, too may floating around. This is because many squad mates have 3 or 4 but none seem to fit quite right. ARC-1075 wants a name, he hates his designation, doesn't seem to human or that of an individual. Until then, he will fight along side and blow things up for his fellow clones.

Motivation

Relationship-Comrades
ARC-1075 has grown close to his fellow clones. Sleeping, eating, and doing daily routines with someone who resides in the same bunk room as you, they develop a close bond. With the shared experience among them, they have become closer than most and he would do anything for his comrades.

Duties

Sabotage- Skilled at taking out important enemy equipment or communications. Coming up from the ranks, ARC-1075 developed an expertise and blowing things up. When his fellow troopers needed an obstacle removed or a Sep bunker destroyed, they called on him.

Magnitude=20

Description

Other Notes

Credits- Starting 9500: Clone trooper kit -1000, Phase 1 ARC armor -6000, 3x AP-M1 armor piercing grenades -300,
X2R heavy demo kit -1000, tool kit -350, Mk III Modular backpack -50, load bearing gear -100, utility belt -2, holo-messenger -250, 5x Stimpacks -125
ending total 0 credits

Experience- 250 total, 20 for new Specialization Clone Veteran, 30 for 3 in Agility, 30 for a 3 in Intellect. Free ranks- 1 free rank in Resilience, Ranged (Light) and Ranged (Heavy), Discipline and Vigilance, Mechanics, Piloting (Planetary), Knowledge (Warfare). 25- Ranged (Heavy), 10- Ranged (Light), 10- Vigilance, 5- Survival, 15- Stealth, 10- Resilience, 10- Piloting (Planetary), 5- Medicine, 10-Mechanics, 5- Cool, 5- Athletics. Talents- 1 free in Physical Training, 20- Toughened (5- ARC, 15- Veteran), 10- Grit (5- ARC, 5-Veteran), 10- Quick Strike (ARC), 20- Clanker Killer (10-ARC, 10-Veteran), 10- Gunnery, 5- Quick Draw, 10- Athletics

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