Specializations
Colossus/Aggressor
System
Edge of the Empire
Characteristics
Skills
Skill
Career?
Rank
Roll
Adj.
Astrogation (Int)
0
Athletics (Br)
X
2
Charm (Pr)
0
Coercion (Will)
X
2
Computers (Int)
0
Cool (Pr)
X
2
Coordination (Ag)
0
Deception (Cun)
0
Discipline (Will)
X
3
Leadership (Pr)
0
Mechanics (Int)
0
Medicine (Int)
0
Negotiation (Pr)
0
Perception (Cun)
X
2
Piloting: Planetary (Ag)
0
Piloting: Space (Ag)
0
Resilience (Br)
X
2
Skulduggery (Cun)
0
Stealth (Ag)
0
Streetwise (Cun)
X
0
Survival (Cun)
X
2
Vigilance (Will)
0
Brawl (Br)
X
4
Gunnery (Ag)
0
Lightsaber (Br)
0
Melee (Br)
X
2
Ranged: Light (Ag)
X
0
Ranged: Heavy (Ag)
0
Knowledge: Core Worlds (Int)
0
Knowledge: Education (Int)
0
Knowledge: Lore (Int)
0
Knowledge: Outer Rim (Int)
0
Knowledge: Underworld (Int)
X
0
Knowledge: Warfare (Int)
0
Knowledge: Xenology (Int)
0
Attacks
Bowcaster
Range
Medium
Skill
Ranged: Heavy
Knockdown, CUM3
Damage
10
Critical
3
Crushgaunts
Range
Engaged
Skill
Brawl
Cortosis, Sunder, Vicious2
Damage
+4
Critical
2
Cortosis Shield
Range
Engaged
Skill
Melee
Cortosis, Defensive2, Deflection2, CUM3
Damage
+0
Critical
6
Weapons & Armor
Cortosis Shield:
ENC: 4
HP: 0
Lightsaber Resistant
Bowcaster:
ENC: 5
HP: 2 (-1)
Auto Re-Cocker: -1 HP
The Bowcaster may be loaded with a specialty quarrel using a maneuver.
Quarrels for Bowcaster:
Armor Piercing: Pierce 3 (20x)
Explosive: Blast 6 (20x)
Crushgaunts:
ENC: 1
HP: 0
Upgrade ability of Brawn checks made to grip, crush or hold on to items once.
CritFail or 3 DisADV made to crush or destroy something may deal 2 damage to wielder.
Personal Gear
Hunter's Trophy Suit:
Soak: +2
HP: 1
ENC: 4
+2 (BLUE) to Coercion checks
+1 (BLACK) to Charm checks
Cortosis Shield:
ENC: 4
HP: 0
Cortosis
Defensive 2/Deflection 2
Lightsaber Resistant
Com Unit/Link: w/Private Czerka channel
Data Pad
Assets & Resources
Wounds Base: 18 (14+B)
Strain Base: 9 (8+W)
Soak Base: 5
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Wookiee Rage
1
If wounded, +1 damage to Brawl/Melee attacks. If Critically Injured, +2 damage.
Toughened
6
+2 Wound threshold (+12)
Grit
4
+1 Strain threshold (+4)
Enduring
1
+1 Soak value (+1)
Durable
3
Reduce Critical Injury by 10 per rank (-30)
Sense Advantage
1
Once per sesion, may add 2x (BLACK) to 1 NPCs skill check.
Plausible Deniability
1
Remove (BLACK) per rank from all Coercion or Deception checks.
Intimidating
1
Downgrade difficulty of Coercion checks or upgrade difficulty when targeted by strain equal to ranks.
Fearsome
2
When adversary becomes engaged, may force them to make a fear check, difficulty equal to ranks.
Force Rating
1
+1 Force Rating (+1)
Force Powers
Power
Move
Description
The Force user can move small objects via the power of the Force.
Upgrade
Effect
Strength 2
Spend 1, Increase silhouette able to be targeted qual to ranks (+2) (SIL2)
Range 2
Spend 1, Increase range equal to ranks. (+2) (LONG)
Control
Hurl objects to damage targets. Discipline check combined with a Move power check, Dealing damage equal to 10x silhouette.
Power
Enhance
Description
When making an Athletics check, the Force user may roll an Enhance power check as part of the pool.
Upgrade
Effect
Control 3 (Skills)
Can be used with Coordination, Relilience, Brawl
Control 2 (Leap)
Force Leap (ACTION) Make Enhance power check, spend 1 to jump horizontally/vertically to any location in Short range.
Control (BRAWN)
Commit 1 (Force Die), Increase Brawn by 1.
Power
Endure
Description
When the character suffers a Critical Injury, the character may activate Endure as an out of turn incidental.
Obligations
Force Morality: 35
Obligation:
Description