Tiali Charrel by Othorion

Species
Pantoran
Career
Hired Gun
Specializations
Mercenary Soldier
System
Edge of the Empire

4
Threshold 12
Current 0
Threshold 13
Current 0
Ranged 0
Melee 0

Characteristics

2
3
2
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 2
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 2
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Int) 0
Melee (Br) X 0
Ranged: Light (Ag) X 1
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Rifle
Range
Long
Skill
Ranged: Heavy
Stun setting, Accurate, Superior
Damage
10
Critical
3
Frag Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Limited 1
Damage
8
Critical
4
Hioldout Blaster
Range
Short
Skill
Ranged: Light
Stun Setting
Damage
5
Critical
4
Shock Gloves
Range
Engaged
Skill
Brawl
Stun 3
Damage
+0
Critical
5

4030
5

Weapons & Armor

Blaster Rifle, Heavy Clothing, 1 Frag Grenade, Holdout Blaster, Shock Gloves, 2 Stun Grenades

Personal Gear

Backpack, Utility Belt, Extra Reloads, 2 Glow Rods, Comlink (handheld), 6 days of rations, breath mask, 2 stimpacks,

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Command 2 Add b per rank of Command to Leadership checks. Affected targets add b to Discipline checks for the next 24 hours.
Second Wind 2 Once per encounter, may use Second Wind incidental to heal strain equal to ranks in Second Wind.
Point Blank 2 Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or (Light) attacks made while at short range or engaged.
Side Step 1 Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round.
Strong Arm 1 Treat thrown weapons as if they had 1 greater range.
Confidence 1 May decrease the difficulty of Discipline checks to avoid fear by 1 per rank of Confidence.
Field Commander 1 Take the Field Commander action; make a dd Leadership check. A number of allies equal to Presence may immediately suffer 1 strain to perform 1 free maneuver.
Improved Field Commander 1 Field Commander action affects allies equal to double Presence, and may spend x to allow allies to suffer 1 strain to perform 1 action instead.

Background

Motivation

Obligations

Description

Other Notes

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