Kelbin Blitz by thebeverage

Species
BITH
Career
Hired Gun
Specializations
Demolitionist
System
Edge of the Empire

5
Threshold 12
Current 0
Threshold 15
Current 0
Ranged 0
Melee 0

Characteristics

1
3
4
3
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 2
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 1
Piloting: Planetary (Ag) X 2
Piloting: Space (Ag) 0
Resilience (Br) X 0
Skulduggery (Cun) X 1
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 0
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) X 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

frag grenade (1)
Range
Short
Skill
Ranged: Light
blast 6, limited, ammo 1
Damage
8
Critical
4
Liquidsilver L7 light blaster
Range
Medium
Skill
Ranged: Light
stun setting, accurate 1, piercing 2
Damage
6
Critical
3
plasma grenade (1)
Range
Short
Skill
Ranged: Light
blast 10
Damage
12
Critical
3
vibrorang (thrown)
Range
Medium
Skill
Ranged: Light
limited ammo 1, pierce 2, Vicious 1
Damage
4
Critical
2
Vibrorang (melee)
Range
Engaged
Skill
Melee
Inaccurate 1, pierce 2, vicious 1
Damage
+2
Critical
2
Micro Rocket Pistol
Range
Medium
Skill
Ranged: Light
Damage
Critical
ww-41 cryogen grenade (0)
Range
Short
Skill
Ranged: Light
blast 6, disorient 3, ensnare 3, limited ammo, vicious 2
Damage
8
Critical
2

35
250
2181
7

Weapons & Armor

frag grenades

flex body glove

Personal Gear

binders

com link (handheld)

Bacta (liter)

glow rod

Utility belt

breath mask

extra reloads

MESONICS DETONITE CHARGE (x2)
(base damage 15, +10 per charge; blast radius short)

Flex 5 detonate tape

field goggles

datapad

tool kit

medical pac

electrobinoculars

Ag/1 MK III targeting goggles- 1000 (going in the ship) rar 5

Mk. III Modular Backpack- 6 extra pockets- encumberance 8- 165- rar 1

Surveillance detector- 450- en 1 (going in ship) rar 4

X5r heavy Demolitions tool kit

Assets & Resources

loot:

Critical Injuries & Conditions

Missles-
anti armor - dam 8, Crit 4, breach 1 LA1 (used)

Explosives- dam 7, Crit 2, blast 6, limited ammo 1

incendiary- dam 6, Crit 3, blast 6, burn 2, limited ammo 1

guided 2- 2 yellow

Talents

Name Rank Book & Page Description
researcher 1 Remove black die per rank of Researcher from all Knowledge checks. Researching a subject takes half the time.
selective detonation 1 When using a weapon with the Blast quality, spend a to exclude 1 target that would be affected by the explosion, up to ranks in Selective Detonation.
powerful blast 2 Increase Blast damage dealt by explosives, explosive weapons, and grenades by +1 per rank of Powerful Blast.
grit 2 Gain +1 strain threshold.
Toughened 1 Gain +2 wound threshold
Enduring 1 Gain +1 soak value
Improvised Detonation 1 once per session, make a hard mech check to perform an action to build an explosive device, dealing damage equal to int+mech+successess
Master Grenadier 1 Decrease the advantage cost to activate the Blast quality on any weapon used by 1 to a minimum of 1.
dedication 1 raise a thing

Background

Middle class struggles

Motivation

Love

Obligations

Family+15

Description

Other Notes

https://star-wars-rpg-ffg.fandom.com/wiki/Aratech_R82_Jump_Boots

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