Threshold | 19 |
Current | 0 |
Threshold | 10 |
Current | 0 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | 0 | |||
Vigilance (Will) | 0 | |||
Brawl (Br) | 1 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 3 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Bowcaster |
RangeMedium |
SkillRanged: Heavy |
|
Cumbersome 3, Knockdown |
Damage11 |
Critical3 |
|
Ryyk Blade |
RangeEngaged |
SkillMelee |
|
Cumbersome 3, Defensive 1, Superior, Accurate 1 |
Damage+2 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Wookie rage | When a Wookiee has suffered any wounds, he deals +1 damage to Brawl and Melee attacks. When a Wookiee is Critically Injured, he instead deals +2 damage to Brawl and Melee attacks | ||
Toughened | Gain + 2 wound threshold | ||
Jury Rigged | Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use | ||
Armor Master | When wearing armor, increase total soak value by 1 | ||
Tinkerer | May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once. | ||
Dedication | Gain + 1 to a single characteristic. This cannot bring a charactersitic above 6. | ||
Improved Armor Master | When wearing armor with a soak of 2 or higher, increase defense by 1. | ||
Deadly Accuracy | When acquired, choose 1 combat skill, Add damage equal to ranks in that skill to one hit of successful attack made using that skill. |