Threshold | 23 |
Current | 0 |
Threshold | 12 |
Current | 1 |
Ranged | 0 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | X | 1 | ||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 1 | ||
Computers (Int) | 0 | |||
Cool (Pr) | 0 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | X | 0 | ||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 1 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | X | 1 | ||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | X | 0 | ||
Brawl (Br) | X | 2 | ||
Gunnery (Ag) | X | 3 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | X | 5 | ||
Ranged: Light (Ag) | X | 2 | ||
Ranged: Heavy (Ag) | X | 0 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Claws |
RangeShort |
SkillBrawl |
|
Damage+1 (+3) |
Critical3 |
||
Vibroknife |
RangeEngaged |
SkillMelee |
|
Pierce 2, Vicious 1, Serrated edge (Vicious +1), Paired weapon |
Damage+1 (+3) |
Critical2 |
|
Vibrosword |
RangeEngaged |
SkillMelee |
|
Pierce 2, vicious 1, defensive 1, Mono-molecular edge (-1 critical range), Paired weapon |
Damage+2 (+3) |
Critical2 |
|
Light Blaster Pistol |
RangeShort |
SkillRanged: Light |
|
Stun Setting (free action, strain damage) |
Damage5 |
Critical4 |
|
Frag Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6 |
Damage8 |
Critical4 |
|
Stun Grenade |
RangeShort |
SkillRanged: Light |
|
Disorient 3, Stun damage, blast 8 |
Damage8 |
CriticalN/A |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 4 | Gain +2 wound threshold | |
Feral Strength | 3 | Add 1 damage per rank of Feral Strength to one hit of a successful Melee or Brawl attack | |
Lethal Blow | 3 | Add +10 per rank of Lethal Blows to any Critical Injury result inflicted on opponents | |
Knockdown | 1 | After hitting with a melee attack, may spend triumph to knock the target prone | |
Heroic Fortitude | 1 | May spend 1 Destiny Point to ignore effects of Critical Injuries on Brawn or Agility checks until the end of the encounter. | |
Enduring | 2 | Gain +1 soak value. | |
Frenzied Attacks | 3 | When making a Melee or Brawl attack, suffer strain up to ranks in Frenzied Attack to upgrade the attack by an equal amount | |
Natural Brawler | 1 | Once per session, may reroll any 1 Melee or Brawl check. | |
Grit | 1 | Gain +1 strain threshold. | |
Durable | 1 | May reduce any Critical Injury suffered by 10 per rank of Durable. |