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Brace |
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EotE Core Rulebook 69 |
Perform the Brace maneuver to remove one setback per rank of Brace from next action. This may only remove a setback added bye environmental circumstances. Cost 5 |
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Toughened |
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EotE Core Rulebook 69 |
Gane +2 wound threshold. Cost 5 |
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Jury Rigged |
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EotE Core Rulebook 69 |
Choose 1 weapon, armor, or other item and give it a permanent improvement while it remains in use. Cost 10 |
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Intimidating |
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EotE Core Rulebook 69 |
May suffer a number of strain to downgrade difficulty of Coercion checks, or upgrade difficulty when targeted by Coercion checks, by an equal number. Strain suffered this way cannot exceed ranks in Intimidating. Cost 5 |
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Defensive Stance |
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EotE Core Rulebook 69 |
Once per round, may perform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number. Strain suffered this way cannot exceed ranks in Defensive Stance. Cost 5 |
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Armor Master |
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EotE Core Rulebook 69 |
When wearing armor, increase total soak value by 1. Cost 15 |
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Point Blank |
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EotE Core Rulebook 69 |
Add 1 damage per rank of Point Blank to damage of one hit of successful attack while using Ranged (Heavy) or Ranged (Light) skills at close range or engaged. Cost 10 |
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Disorient |
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EotE Core Rulebook 69 |
After hitting with combat check, may spend 2 Advantage to disorient target for number of rounds equal to ranks in Disorent. |
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Armor Master |
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EotE Core Rulebook 69 |
When wearing armor, increase total soak value by 1. Cost 15 |
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Toughened |
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EotE Core Rulebook 69 |
Gain +2 wound threshold. Cost 15 |
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Natural Enforcer |
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EotE Core Rulebook 69 |
Once per session, may reroll any 1 Coercion or Streetwise check. Cost 15 |