Sky Prenevil by FrostySmoothy

Species
Human
Career
Hired Gun
Specializations
Mercenary Soldier, Gunslinger, Death Watch Warrior
System
Edge of the Empire

7
Threshold 17
Current 0
Threshold 14
Current 16
Ranged 1
Melee 1

Placeholder Image

Characteristics

3
5
2
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 1
Computers (Int) 0
Cool (Pr) 1
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 1
Mechanics (Int) 0
Medicine (Int) 1
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) 0
Resilience (Br) X 5
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) X 0
Gunnery (Ag) X 2
Lightsaber (Int) 0
Melee (Br) X 2
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) X 1
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
6
Critical
3
Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun setting
Damage
7
Critical
3
WESTAR-35
Range
Medium
Skill
Ranged: Light
Accurate 1, Stun Setting
Damage
6
Critical
2
SE-14r
Range
Medium
Skill
Ranged: Light
Auto-fire, Stun
Damage
6
Critical
3
X-30 Lancer
Range
Long
Skill
Ranged: Light
Accurate 1, Pierce 2
Damage
5
Critical
4

0
815
200
7 out of 12

Weapons & Armor

Segmented Armor
Blastech SE-14r Blaster Pistol
WESTAR-35 Blaster Pistol
SoroSuub X-30 Lancer Precision Blast Pistol

Personal Gear

Comlink (Handheld)
Backpack (+4 to 8 Max Capacity)

Assets & Resources

Critical Injuries & Conditions

Maimed - A lost foot. One setback die added to all checks until a prosthetic is acquired. [Prosthetic Acquired]

Talents

Name Rank Book & Page Description
Point Blank 1 Page 79, EoTE Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or Ranged (Light) attacks made while at close range or engaged.
Side Step 1 Page 79, EoTE Once per round, may perform Sidestep maneuver and suffer a number of strain to upgrade ranged checks by that number of strain. Cannot exceed ranks of Side Step.
Strong Arm 1 Page 79, EoTE Treat thrown weapons as if they had 1 greater range.
Natural Marksman 1 Page 79, EoTE Once per session, may reroll any 1 Ranged (Light) or Ranged (Heavy) check.
Toughened 1 Page 79, EoTE Gain +2 Wound Threshold.
Lethal Blows 1 Page 79, EoTE Add +10 per rank of Lethal Blows to any Critical Injury results inflicted on opponents.
True Aim 2 Page 79, EoTE Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim.
Dedication 1 Page 79, EoTE Gain +1 to a single characteristic. This cannot bring this characteristic above 6.
Deadly Accuracy 1 Page 79, EoTE Choose 1 combat skill. Add damage equal to ranks in that skill to one hit of a successful attack made using that skill.
Last One Standing [ULTIMATE] 1 Page 79, EoTE Once per game session during a combat encounter, may spend 2 Destiny to make a Hard Resilience check. If successful, skip your next turn and eliminate all minions in the encounter.
Quick Strike 1 Page 31, Fly Casual Add [b] per rank of Quick Strike to combat checks against targets that have not yet acted this encounter
Grit 1 Page 31, Fly Casual Gain +1 Strain Threshold.
Call 'Em 1 Page 31, Fly Casual Do not add [s] to combat checks due to the use of the Aim maneuver.
Lethal Blows 1 Page 31, Fly Casual Add +10 to Crit Injury Rolls per rank of Lethal Blows
Spitfire 1 Page 31, Fly Casual After a successful combined check with two Ranged (Light) weapons, additional hits can be allocated to other targets within the range of the weapon.
Dedication 1 Page 31, Fly Casual Gain +1 to a single characteristic. This cannot bring this characteristic above 6.
Toughened 1 Page 29, Collapse of the Empire Gain +2 Wound Threshold.
Armor Master 1 Page 29, Collapse of the Empire When wearing armor, increase total soak value by 1.
Grit 1 Page 29, Collapse of the Empire Gain +1 Strain Threshold.

Background

Sky Prenevil was born on the city planet of Coruscant - more specifically, level 1313. Even as a child, the Prenevil family was connected, if not at least familiar with various Mercenary companies, shady Bounty Hunters, corrupt officials and all manner of members of Coruscant's seedy underworld. Unfortunately, however, her family were not exactly wealthy, frequently falling on hard times, which forced Sky to step up and apply to a local Mercenary group for her beginning years. The group managed to rake in enough money on odd jobs to keep her family safe, but it eventually dissolved after many years. Sky, dissatisfied with her lot in life and still seeking to provide for her family, would later join the Blue Hawk mercenary group, along with two men named Ray and Voth.

Motivation

Crime and Family

Obligations

Description

Other Notes

ULT Upgrades: +1 Blue Dice, -1 Setback, Increase Effect 1 (One Rival Kill)

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