Zeeten Jishorn aka Zee by Lily42

Species
Gotal
Career
Smuggler/Technician
Specializations
Thief/Slicer
System
Edge of the Empire

3
Threshold 11
Current 11
Threshold 12
Current 12
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
4
3
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 3
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) X 2
Resilience (Br) 0
Skulduggery (Cun) X 3
Stealth (Ag) X 2
Streetwise (Cun) X 2
Survival (Cun) 2
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 2
Ranged: Light (Ag) 1
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) X 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
6
Critical
3
Combat Knife
Range
Engaged
Skill
Melee
Damage
1
Critical
3
Double Staved retractable electro staff (separate x2)
Range
Engaged
Skill
Melee
Cortosis, Stun Setting, ion
Damage
4
Critical
3
Double staved retractable electro staff (combined)
Range
Engaged
Skill
Melee
Cortosis, Cumbersome 3, Unwieldy 3, Linked1, ion
Damage
6
Critical
3

545
6153
2/7

Weapons & Armor

Blaster Pistol- Dam 6-Crit 3-Range Med-Encumb 1-HP 3-stun setting
Combat Knife- Dam 1- Crit 3- engaged- Encumb 1
Heavy Clothing- soak 1-encumb 1
Electro Staff: Cortosis, Stun Setting, Encumbrance 0 each when separate, 3 combined, 1 shrunk combined
Cumbersome 3
Unwieldy 3
Linked 1
Hard Points: 0 (already as modified as it can get)

Personal Gear

Comlink+
Stimpacks- 10+
electrobinoculars
backpack- increases encumb threshold by 4+
Thermal Cloak
Datapad+
Glow Rod+
Climbing Gear
Electronic Lock Breaker+

Shield Remote Droid (Flamemind)+
Br:1, Agi:1, Int:1, Cun:1, Will:1, Pres:1
Soak 3, W Threshold 6, M/R Def: 1/1
Talents: bodyguard 1 (once/round a shield remote may suffer 1 wound to take the Body Guard maneuver to protect an engaged ally; until the end of the shield remote's next turn, upgrade difficulty of all combat checks targeting the protected ally once.)
Abilities: Droid does not need to breathe, eat, or drink and can survive in vacuum or underwater, immune to poisons or toxins, Sil Zero
Equipment: General Purpose Scanner

Currently home to a possibly hostile AI- Mk-3R "Mike" or "Maker"

datapad w/ specs for ion projector prototype

Assets & Resources

Critical Injuries & Conditions

Strain Threshold should be 13 without Obligation deduction

Talents

Name Rank Book & Page Description
Energy Sensitivity FC- 21 The head cones of a Gotal are finely tuned sensory organs used to detect almost the entirety of the electomagnetic spectrum. Once per encounter as a maneuver, a Gotal may sense the presence and current emotional states of all living things within short range of himself.
Black Market Contacts (2) When purchasing illegal good, may reduce rarity by 1 per rank of Black Market Contacts, increasing cost by 50 percent of base cost per reduction
Indistinguishable Upgrade difficulty of checks to identify character once per rank of Indistinguishable
Street Smarts (2) Remove 1 setback die/rank of Street Smarts from Streetwise or Knowledge (Underworld) checks
Bypass Security (2) Remove 1 setback die/rank of Bypass Security from checks make to disable a security device or open a locked door
Hidden Storage Gain hidden storage in vehicles or equipment that holds items with total encumbrance equal to ranks in Hidden Storage
Grit (3) Gain +1 Strain threshold
Dodge When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade difficulty of the check by that number
Stalker Add 1 boost die/rank of Stalker to all Stealth and Coordination checks
Natural Rogue Once per session re-roll any 1 Skulduggery or Stealth Check
Natural Programmer Once per session, may re-roll any computers or astrogation check
Codebreaker Remove 1 setback die/rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1.
Technical Aptitude Reduce time needed to complete Computer related tasks by 25%/rank
Defensive Slicing (2) When defending computer system, add 1 setback per rank of Defensive Slicing to opponents' checks
Jump Up Once per round, may stand from seated or prone as an incidental
Dedication Increase Int to 4
Improved Defensive Slicing Defensive Slicing now upgrades opponent's difficulty once per rank of Defensive Slicing; this replaces the usual benefits
Master Slicer Once per round, may take a Master Slicer incidental to suffer 2 strain and decrease the difficulty of Computers or other slicing checks by 1, to a minimum of Easy (1 purple)
Shortcut During a chase, add boost per rank in Shortcut to any checks made to catch or escape an opponent
Unmatched Calibration Once per game session may spend 2 Destiny points to reroll up to 2 dice in the character's dice pool.

Background

Connection- Jage: Zee was a young wandering cat burglar, maybe not making the best use of naturally being able to sense the emotional states of the beings around her. Early in her 'career', she got a bit overconfident on a job- the owner of the estate had recently gotten some very well publicized valuable artifacts to add to their collection. And a recently upgraded security system she wasn't ready for. Needing to escape in a hurry, and having no getaway vehicle (or ability to pilot one even if she did), she used her empathetic sensibilities to home in on the most likely person around to help her - a maternally natured Dug a block or two over who happened to have a fast speeder and a willingness to help a young girl in need. She'd never see

Motivation

Wanderlust/Novelty: Not all who wander are lost. To be lost requires that you had a specific destination in mind to start. Zee generally just kind of flits from place to place as the mood strikes, often drawn to a place by cantina tales of unusual items (particularly if there is a good chance of being able to later sell said items) or experiences.

Obligations

Criminal: 5 pts- cat burglar who has been picked up by the authorities once or twice, but only minor charges on record and never on the same world twice

Blackmail: 15 pts- the reason she's only ever been picked up on minor charges related to her 'career'. She once tried to steal from someone she believed, from what she could find out from contacts, to be a low level crime boss type, stood to be the largest haul of her career so far. She completed her self assigned 'job' and thought she got away clean. Until the holo messages with new jobs started arriving at odd intervals. She ignored the first one for a time and was sent a second message with footage of her from the moment she entered the estate to the moment she left. She still doesn't know exactly who is pulling the strings, only that they appear to have enough leverage to bring charges against her much worse than her actual crime. She doesn't really want to find out if it's true.

Description

Height: 2.0 meters
Skin: Black
Fur: Gray
Eyes: Yellow
Age: 24

Other Notes

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