Unta Rawchig by NickyManjaj

Species
Nautolan
Career
Guardian
Specializations
Soresu Defender
System
Force and Destiny

4
Threshold 16
Current 9
Threshold 10
Current 2
Ranged 0
Melee 0

Characteristics

3
2
2
2
1
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) X 1
Melee (Br) X 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 1
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Dawn Guardian (Lightsaber)
Range
Engaged
Skill
Lightsaber
Breach, Sunder, Parrying and Reflecting with this blade reduces the amount of strain damage taken to 1
Damage
9
Critical
2

20
155
100

Weapons & Armor

Shoto Lightsaber, Jedi clothes

Personal Gear

Lightsaber

Assets & Resources

None

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Parry When hit by a melee attack suffer 3 strain to reduce damage by 2 plus ranks in Parry
Parry When hit by a melee attack suffer 3 strain to reduce damage by 2 plus ranks in Parry
Toughened gain +2 wound threshold
Defensive Stance Once per round, may preform Defensive Stance maneuver and suffer a number of strain to upgrade difficulty of all incoming melee attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Defensive Stance
Soresu Technique When making a check using the Lightsaber skill, the character may use intellect instead of brawn.
Reflect When hit by a ranged attack, suffer 3 strain to reduce damage by 2+ ranks in Reflect.
Improved Parry When parrying a hit that generated (1 despair) or (3 threats), may hit attacker once with Lightsaber, Brawl, or Melee Weapon (dealing base damage) after original attack resolves.

Force Powers

Force Rating
1
Power
Move
Description
At its most basic, move allows the force user to move small objects that are near him. It has one basic effect:

The user may spend (1 destiny point) to move 1 object of silhouette 0 that is within short range, up to their maximum range. The default maximum range is short range. The user may not activate this multiple times.
Upgrade Effect
Range Spend (1 destiny point) to increase the maximum range at which the user can move objects by a number of range bands equal to the Range upgrades purchased. The user may activate this multiple times, increasing the range by this number each time. However, remember that the user must spend force points to activate the powers actual effects.
Strength Spend (1 destiny point) to increase the maximum silhouette of objects a character can move equal to the number of strength upgrades purchased. The user may activate this multiple times . increasing the silhouette of objects that he can move by this number each time.
Control The user gains the ability to move objects fast enough so as to be difficult to dodge and capable of inflicting damage. Resulting impacts deal damage to both the target and the object being moved. The user makes a force power check and rolls a ranged attack as part of the pool. The attack's difficulty is equal to the silhouette of the object being thrown instead of the normal difficulty for range attacks, and only succeeds if the user can spend enough (destiny points) to move the object. Silhouette 0 objects deal 5 damage, while other objects deal damage equal to 10x their silhouette. The number of targets affected by a single object is up to the GM, but in general, a single object should only affect a single target, unless the object is particularly large. If the user wants to use multiple objects to hit multiple targets, he may do so by using the rules for hitting multiple targets with the Auto-fire quality. This attack follows all the rules for ranged attacks including ranged defense and aiming.
Strength Spend (1 destiny point) to increase the maximum silhouette of objects a character can move equal to the number of strength upgrades purchased. The user may activate this multiple times . increasing the silhouette of objects that he can move by this number each time.
Strength Spend (1 destiny point) to increase the maximum silhouette of objects a character can move equal to the number of strength upgrades purchased. The user may activate this multiple times . increasing the silhouette of objects that he can move by this number each time.
Range Spend (1 destiny point) to increase the maximum range at which the user can move objects by a number of range bands equal to the Range upgrades purchased. The user may activate this multiple times, increasing the range by this number each time. However, remember that the user must spend force points to activate the powers actual effects.
Strength Spend (1 destiny point) to increase the maximum silhouette of objects a character can move equal to the number of strength upgrades purchased. The user may activate this multiple times . increasing the silhouette of objects that he can move by this number each time.
Control The user gains the ability to pull objects off secure mountings or from an opponents grasp.

Background

A long battle during the clone wars has earned me the right to ascend up the ranking from jedi knight to jedi master. Unfortunately the ceremony was interrupted by the clone troopers in the temple that suddenly opened fire on all the jedis there. I did what I had to do and went to the younglings in order to protect them. I was leading them to escape with my padawan when we were cornered by two inquisitors, one who fought with his fists, and one who was an extremely tall wookie with a huge lightsaber. I told my padawan to lead the younglings out of here while I hold them off. But after around a minute of intense fighting, I fell. Then awoke unknowingly 21 years later from a bed of carbonite and escaped from the facility where I was held with barely any memories. I found a Ti-fighter and flew it out. after a bit I was shot down and crash landed on a deserted looking planet after I activated my distress signal.

Motivation

Amnesia-Figure out who the fuck I am, why are there tentacles on my face.

Morality

60

Caution: The character possesses commendable prudence, willing to always look before he leaps into a new situation. His forward thinking ways may have saved his fellows from dangerous situations on numerous occasions.
Fear: The line between caution and fear is a thin one. Sometimes the character spends to much time concerned about the potential problems of the situation to act in that situation at all, at other times his caution causes him to flee when danger presents itself, through bolder action might reap real rewards.

Description

A 31 year old Nautolan male with greenish yellow skin wearing heavy clothing.

Other Notes

team
renae-bitch who pulled a blaster on me
zach- force sensitive person who seems to be the leader
pullmei-feinted bitch who is unconscious

romand-woman scholar who is studying jedi.

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