|
FULL THROTTLE |
1 |
69 |
rake a full throttle action; make a hard (3 purple) piloting check to increase a vehicle's top speed by 1 for a number of rounds equal to cunning |
|
SKILLED JOCKEY |
2 |
69 |
remove 2 setback dice from piloting planetary and space checks |
|
GALAXY MAPPER |
2 |
69 |
remove 2 set back dice from astrogation checks. astrogation checks take half normal time |
|
LET'S RIDE |
1 |
69 |
once per round may mount or dismount a vehicle or beast or enter a cockpit or weapon station on a vehicle as an incidental |
|
DEAD TO RIGHTS |
1 |
69 |
spend 1destiny point to add additional damage equal to half agility (rounded up)to one successful attack made with ship or vehicle mounted weaponry |
|
RAPID RECOVERY |
1 |
69 |
when recovering strain after an encounter recover a additional strain per rank of rapid recovery |
|
IMPROVED FULL THROTTLE |
1 |
69 |
suffer one strain attempt full throttle as a maneuver and decrease its difficulty to average (2 purple) |
|
IMPROVED DEAD TO RIGHTS |
1 |
69 |
spend one destiny point to add additional damage equal to agility (rounded up) to one successful attack made with ship or vehicle mounted weaponry |
|
GRIT |
2 |
69 |
gain +2 strain threshold |
|
NATURAL PILOT |
1 |
69 |
once per session may re-roll any 1 piloting (space) or gunnery check |
|
SUPREME FULL THROTTLE |
1 |
69 |
when performing full throttle, top speed increases by 2 instead of 1 |
|
TRICKEY TARGET |
1 |
69 |
count vehicle as having a silhouette 1 lower when being attacked |
|
DEFENSIVE DRIVING |
1 |
69 |
increase defence of vehicle or starship being piloted by 1 per rank of defensive driving |
|
MASTER PILOT |
1 |
69 |
once per round when piloting a starship, may suffer 2 strain to perform any acion as a maneuver |
|
DEDICATION |
1 |
69 |
gain +1 to any characteristic. this cannot bring a characteristic above 6 |
|
TOUGHENED |
1 |
69 |
gain +2 wound threshold |
|
BRILLIANT EVASION |
1 |
69 |
once per encounter may take brilliant evasion action. select one opponent and make opposed piloting (planetary) of (space) check to stop opponents from attacking character for rounds equal to agility |