Threshold | 16 |
Current | 12 |
Threshold | 13 |
Current | 0 |
Ranged | 1 |
Melee | 1 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | X | 1 | ||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | X | 0 | ||
Computers (Int) | 0 | |||
Cool (Pr) | X | 0 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | X | 2 | ||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | X | 0 | ||
Piloting: Space (Ag) | X | 2 | ||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 0 | |||
Survival (Cun) | X | 1 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | X | 0 | ||
Lightsaber (Br) | 0 | |||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | X | 4 | ||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 1 | |||
Knowledge: Underworld (Int) | 1 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
WESTAR-35 Blaster Pistol (Modified) |
RangeMedium |
SkillRanged: Light |
|
Accurate 1, Stun Setting |
Damage+7 |
Critical+3 |
|
Thermal Detonator |
RangeShort |
SkillRanged: Light |
|
Blast 15, Breach 1, Limited Ammo 1, Vicious 4 |
Damage+20 |
Critical+4 |
|
Mk II EMP Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6, Disorient 3, Ion, Limited Ammo 1 |
Damage+8 |
Critical+4 |
|
Wipe-3 Data-Purge Grenade |
RangeShort |
SkillRanged: Light |
|
Limited Ammo 1 |
Damage- |
Critical- |
|
Frag Grenade |
RangeShort |
SkillRanged: Light |
|
Blast 6, Limited Ammo 1 |
Damage+8 |
Critical+4 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Toughened | 1 | 29 (COTR) | Gain +2 wound threshhold |
Armor Master | 1 | 29 (COTR) | When wearing amor, increase total soak value by 1. |
Conditioned | 1 | 29 (COTR) | Remove setback per rank of Conditioned from Athletics and Coordination checks. Reduce the damage and strain suffered from falling by 1 per rank of Conditioned. |
Jump Up | 1 | 29 (COTR) | Once per round, may stand from seated or prone as an incidental |
Side Step | 1 | 29 (COTR) | Once per round, may perform Side Step maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged att acks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step |
Jetpack Expertise | 1 | 29 (COTR) | The character may spend Advantage from their checks to remove 1 system strain from their jetpack. (They may choose this effect multiple times when spending Advantage. ) |
Point Blank | 2 | 29 (COTR) | Add 1 damage per rank of Point Blank to damage of one hit of successful attack while using Ranged (Heavy) or Ranged (Light) skills at short range or engaged. |
Grit | 1 | 29 (COTR) | Gain +1 strain threshold |
Hit and Run | 1 | 29 (COTR) | After the character completes an attack targeting an opponent they are engaged with, they may immediately move to short range using a jetpack. |