1 Light Repeating Blaster
1 Bipod Mount -2 encombersome when couched
Critical Injuries & Conditions
Talents
Name
Rank
Book & Page
Description
Gearhead
1
25
Remove 1 black die per rank of Gearhead from mechanics checks and half credit cost to add mods.
Grit
2
25
Gain 1 strain threshold.
Armor Master
2
25
+1 Soak while wearing armor.
Improved Armor Master
3
25
+1 Defense if armor has 1 > soak
Tinkerer
4
25
May add 1 additional hard point to a number of items equal to ranks in Tinkerer. Each item may only be modified once.
Falling Avalanche
4
25
Suffer 2 strain to add damage equal to Brawn to next Lightsaber combat check made that turn.
Supreme Armor Master
4
25
Once per round, may suffer 3 strain to take the Armor Master incidental: reduce the next Critical Injury suffered by 10 per point of soak, to a minimum of 1.
Force Powers
Force Rating
Power
Move
Description
Spend 1 destiny point to move an object of silhouette 0 that is within short range.
Upgrade
Effect
Control
Can pull object out of opponent's secure grasp.
Range
Spend one destiny point to increase power's range by 1 range band.