Threshold | 15 |
Current | 0 |
Threshold | 12 |
Current | 0 |
Ranged | 2 |
Melee | 0 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | X | 2 | ||
Coordination (Ag) | 0 | |||
Deception (Cun) | X | 2 | ||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | X | 0 | ||
Piloting: Planetary (Ag) | X | 2 | ||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | X | 2 | ||
Survival (Cun) | X | 2 | ||
Vigilance (Will) | 0 | |||
Brawl (Br) | 0 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Cun) | X | 1 | ||
Melee (Br) | 0 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | X | 3 | ||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 0 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Custom Sniper |
RangeExtreme |
SkillRanged: Heavy |
|
Accurate 1, Cumbersome 2, Pierce 2 |
Damage8 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Adversary | 1 | upgrade attacks targeting character by 1 per rank | |
Quick Strike | 1 | Add boost per rank to targets who have not yet acted in combat | |
Quick draw | 1 | Draw weapon as an incidental | |
Hunter's Quarry | 1 | Action, hard surival check to upgrade all attacks committed at long range until the end of the character's next turn | |
Precise Aim | 1 | once per round, may perform manuever. Suffer strain equal to ranks thereby reducing target's defense by that number. | |
Indistinguishable | 2 | upgrade difficulty to identify character per rank | |
Now you see me | 1 | Once per session, hard deception check to make a number of npcs equal to cunning within medium range forget about you | |
Sleight of mind | 1 | Add boost per rank to stealth checks unless target is immune to force powers |