Lorraine Dassault by MrMors

Species
Lethan Twilek
Career
Ace
Specializations
Hotshot
System
Edge of the Empire

3
Threshold 12
Current 0
Threshold 17
Current 0
Ranged 1
Melee 1

Characteristics

2
4
2
2
2
3

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 0
Charm (Pr) 1
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 1
Coordination (Ag) X 2
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 1
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 1
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

FS-32 LangePistole
Range
Medium
Skill
Ranged: Light
Accurate 1, Pierce 1
Damage
5
Critical
3
Beryar mk-3 Blaster carbine
Range
Medium
Skill
Ranged: Light
Stun setting, linked 1
Damage
8
Critical
3
Sawback Survival Blade
Range
Engaged
Skill
Melee
Pierce 1, Sunder, Vicious 2
Damage
brawn+2
Critical
2

0
460
1100
10

Weapons & Armor

- Amourtan Arms FS-32 Langepistole
- Beryar mk-3 Blaster carbine w/ burst-fire action
- Sand colored skin tight pilot suit with grey light armor pieces for minimum bulk in cockpit and comfort [1 soak, 1 defense, g-force mitigation (reduce strain suffered from threat on piloting checks by 1 to a minimum of 0)]
- Sawback Survival Blade

Personal Gear

- utility belt and shoulder holster rig with load bearing straps for equipment/pouches +3 encumbrance
- extra reload for FS-32
- 2 extra reloads for Beryar mk-3
- protective visor type eye protection
- Pilot's Overcoat with hood insert, military boots, and lighter lekku stockings and cultural specific desert type shawl/hood/scarf for keeping lekku warm and out of sun (also head/neck areas) wide range of needs for most non-extreme climates/weather

Assets & Resources

- Lorraine's Sickle [ARX-T3 Prototype Interceptor (trainer)]
- R3-D8 CIS astromech (has heavy blaster pistol stat weapon hidden next to main eye)
- Some really, really good chocolate bars with added dried fruit and nut chunks. the asset is knowledge of where to get them, and ability to reliably get them.

Critical Injuries & Conditions

- Scars from Horrific Injury to side of face and ear cone. add a blue to coercion checks, but also add a black to charm checks where appropriate. deaf in right ear cone due to damage. [due to how old it is, it will require invasive ear surgery [3 Purple 2 black] followed by 2 days of it being submersed in bacta then drained fully to regain hearing and reduce severity of scaring] until this is done, this crit is still in effect.

- Addiction to a chemical in one of the dried fruits of the chocolate bars she eats frequently and always before combat. her species/homeworld did not allow for her to gain a resistance to this natural chemical. if eating a triangle of it, gain an automatic adv on all agility checks during the next encounter. if going without eating one for 48 hours, suffer a minus 1 penalty to agility until addiction is sated. also become lethargic and feel like nerves are all pins and needles [addiction can be cured, but its rough and takes a few weeks of purging the traces of the chemical with other drugs and nerve depressors to help with withdrawls]

Talents

Name Rank Book & Page Description
Desert Dwellers 1 Twilek When making skill checks, Twi'leks may remove a setback die imposed due to arid or hot environmental conditions.
Grit 4 Hotshot +1 strain threshold times ranks
Shortcut 2 Hotshot During a chase, the character adds a boost die per rank of Shortcut to [their] checks made to catch or escape an opponent.
High-G Training 3 Hotshot When a starship or vehicle the character is currently piloting would suffer system strain (either voluntary or involuntary), the character may suffer a number of strain up to their ranks in High-G Training. If they do, the amount of system strain the starship or vehicle suffers is reduced by that amount (minimum 0).
Skilled Jockey 1 Hotshot The character removes setback dice per rank of Skilled Jockey from [their] piloting checks.
Second Chances 2 Hotshot Once per encounter, after the character has rolled a skill check (but before resolving the result), [they] choose a number of positive dice from [their] dice pool up to [their] ranks in Second Chances and re-rolls them. The character must accept the second result.
Dead To Rights 1 Hotshot The character may spend one Destiny Point to add additional damage equal to half [their] Agility rating (rounded up) to one hit of a successful attack made by ship or vehicle-mounted weaponry.
Intense Presence 1 Hotshot The character may spend one Destiny Point to recover strain equal to their Presence rating.
Koiogran Turn 1 Hotshot When the character is piloting a starship or vehicle which an opponent has gained the advantage the character may suffer 2 strain to perform the Koiogran Turn maneuver, immediately removing the effects of Gain the Advantage any opponents have on the character's starship or vehicle. This maneuver can only be performed in a starship or vehicle with a speed of 4 or higher.
Corellian Sendoff 1 Hotshot When piloting a starship or vehicle, the character may take a Corellian Sendoff action targeting two enemy starships or vehicles at close range that are both of equal or smaller silhouette to the character's ship. The character makes a Hard difficulty Cool check; if it succeeds, the targeted ships immediately suffer a minor collision with each other.
Improved Corellian Sendoff 1 Hotshot When the character performs a Corellion Sendoff action, the targets suffer a major collision instead of a minor one.
Improved Dead to Rights 1 Hotshot The character may spend one Destiny point to add additional damage equal to [their] Agility rating to one hit of a successful attack made by ship or vehicle-mounted weaponry. This replaces the normal ability for Dead to Rights.
Showboat 1 Hotshot Once per round while piloting a starship or vehicle, the character may suffer 2 strain to showboat during [their] next check. If the check succeeds, the character adds a triumph result to the results. However, if the check fails, [they] add a despair instead. The triumph or despair results added this way do not include the success or failure results that are usually part of them, only the beneficial or negative effects of the symbol.
Dedication 1 Hotshot +1 agility

Force Powers

Force Rating
Power
Unmatched Survivability
Description
Once per game session, when piloting a starship or vehicle with a silhouette of 3 or less that is crippled (has hull trauma in excess of its hull trauma threshold), the character may spend 2 Destiny Points as an incidental. The starship or vehicle operates as if it is not crippled for the next 3 rounds, acting as if its hull trauma is equal to its hull trauma threshold.
Upgrade Effect

Background

Motivation

Obligations

Description

Other Notes

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