Elsameer Bar Sinestre aka; Flint Acherontis by CoolHand

Species
Human
Career
Sentinel
Specializations
Shadow, Shien Expert
System
Force and Destiny

4
Threshold 14
Current 14
Threshold 14
Current 14
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
3
2
3
3
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 1 Human Skill
Computers (Int) X 0
Cool (Pr) 0
Coordination (Ag) 0
Deception (Cun) X 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Cun) X 2 Human Skill
Melee (Br) 0
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) X 1
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Palm Stunner
Range
Engaged
Skill
Lightsaber
Skullduggery check
Damage
Takes out minion or 10 strain to main
Critical
Basic Lightsaber (Purple)
Range
Engaged
Skill
Lightsaber
4: HP; Rarity: 10; Breach 1; Sunder; Christophsis Crystal with 1x Breach +1; 1x Knockdown; 3x Damage +1; 2x Critical Rating -1
Damage
7
Critical
3
Talus Ironworks XL-2 "Flashfire" Light Blaster Pistol
Range
Medium
Skill
Ranged: Light
Encumbrance: 1; HP 3; Rarity: 5; Disorient 1, stun setting
Damage
5
Critical
3

365
1990
7/8

Weapons & Armor

Utility Belt:
* Talus Ironworks XL-2
* Basic Lightsaber (Purple)
* Spring-Loaded Wrist Sheath for Lightsaber
* Palm Stunner.

Jedi Reconnaissance Armor: Defense: 1; Soak 1; Enc 2; HP 2 Rarity: 8; Add 1 Boost die to stealth attacks.

Personal Gear

2x Stimpack: End 0; 5 wounds for first, 4, for second, etc. Takes 24 hours for stimpacks to perform at full effectiveness again after the last application.
Disguise kit.
Datapad: Enc 1
Glowrod: Enc. 1
Total Encumbrance 4

Assets & Resources

Current Residence: Canto Bight

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Street Smarts 1 94 Remove per rank of SS from Streetwise and Knowledge (underworld) checks.
Shien Technique 1 95 When making a check using the lightsaber skill, the character may use Cunning instead of Brawn.
Indistinguishable 1 94 Upgrade difficulty of checks to identify character once per rank of Indistinguishable.
Codebreaker 2 94 Remove one rank of codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1.
Grit 1 94 +1 strain
Sleight of Mind 2 94 Add bonus die to all Stealth checks unless the opposition is immune to force powers.
Side Step 1 95 Once per round, may perform SS maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for this round. Strain suffered this way cannot exceed ranks in Side Step.
Reflect 2 95 When hit by a ranged attack, suffer 3 strain to reduce damage by 2 plus ranks in Reflect.
Dodge 1 94 When targeted by combat check, may perform a Dodge incidental to suffer a number of strain no greater than ranks of Dodge, then upgrade the difficulty of the check by the number.
Conditioned 1 95 +2 wound threshold
Parry 1 95 When hit by a melee attack, suffer 3 strain to reduce damage by 2 plus ranks in parry.
Improved Reflect 1 95 When reflecting a hit that generated, may hit one target in medium range with the same damage as the initial hit after original attack resolves.
Now You See Me 1 95 Once per session, take action. Make a hard Deception check to make a number of NPCs equal to cunning within medium range forget about character.
Anatomy Lessons 1 94 After making a successful attack, may spend 1 Destiny Point to add damage eual to Intellect to one hit.

Force Powers

Force Rating
Power
Influence
Description
Upgrade Effect
Range
Control
Power
Sense
Description
Upgrade Effect
Control

Background

Born and raised on Courasant to a father who was the Chief Financial Officer for the Republic. Ran slush funds for their dark ops and unspoken misdeeds. Dad (Brekken Bar Sinestre) ingratiated himself into the upper crust, but our cultural group was a lower caste and never allowed him to reach the top. When I started showing Force traits, I was then picked as a Jedi for the academy. Always carried a rebellious streak because I had seen the sausage being made. Species rank in Lightsaber. In Clone Wars, apprenticed to a Jedi Mace. Chosen for covert operations and infiltrations. Trained Prince Luke in Jedi Stealth.

When Order 66 occurs, I used my skills and connections to slip into the underworld. When Imperial Jedis are started, handpicked by Anakin to join. Becomes prominent IJ in Investigations. Eventually, Anakin pushes me to join the Order of Vader as a top assassin. Flees to avoid becoming a Darth and becoming a Sith. Sets up a plan to appear to have been abducted and possibly murdered because of prior underworld connections. Works for Grondle on Canto Bight. I have a legit cover story and persona, where I do enforcement of owed debts for Grondle the Hut. Think The Wolf from PULP FICTION. Worked for Grondle to "keep enemies close", know that he's Darth Haradda, a Sith Lord. During this time, changed my name to Flint Acharontis.

Leaves when the Guardian Stars blow up because he recognizes that he can take down the idiots who tried to turn him into a monster and potentially establish a more libertarian and meritocratic society: Less politics with fewer connections and more capability.

Motivation

Motivation to become a Jedi: Appreciated the meritocracy, no discrimination.
Motivation to Leave Jedi's: Being forced to become an assassin for Anakin.
The motivation for joining the rebellion: Anarchy, baby. Meritocracy.

Morality

49 morality pure grey
Independence: Relies on self, ensures the ability to survive.
Coldness: Won't help those who won't help themselves.

Description

Other Notes

Pseudonym: Flint Acherontis

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