Roland Deschain by Beoelf

Species
Gank
Career
Smuggler/Soldier
Specializations
Gunslinger / Thief/Commando
System
Age of Rebellion

7
Threshold 16
Current 16
Threshold 11
Current 0
Ranged 0
Melee 0

Placeholder Image

Characteristics

2
4
2
4
2
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 2
Computers (Int) 0
Cool (Pr) 0
Coordination (Ag) X 1
Deception (Cun) X 2
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) X 1
Skulduggery (Cun) X 2
Stealth (Ag) X 2
Streetwise (Cun) 0
Survival (Cun) X 1
Vigilance (Will) 0
Brawl (Br) X 1
Gunnery (Ag) X 1
Lightsaber (Br) 0
Melee (Br) X 1
Ranged: Light (Ag) X 5
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) X 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Nova Viper Pistol
Range
Short
Skill
Ranged: Light
2 Bonus Dice, 4 Pierce.
Damage
11
Critical
2

190850

Weapons & Armor

Steel Skin Armor (+2 Soak)

Personal Gear

House of Eld Blasters
Smugglers trench coat.
Com link
Utility belt

Assets & Resources

Jeweled dagger
Emergency repair pack
Mine admin key cylinder

Critical Injuries & Conditions

Bionic Legs
Bionic Arms

Talents

Name Rank Book & Page Description
Quick Draw 201 Once per round you can draw or holster a weapon or item as an incendtal.
Improved quick draw 201 May use quick draw twice per round.
Quick strike 201 One boost die added when an opponents that have not acted this encounter.
Rapid reaction 201 Suffer strain per rank to add an equal number of success to initiative checks.
Sorry about the mess 201 Decrease CRIT rating on attacks by 1 If target has not acted.
Rapid Reaction 201 Suffer strain per rank to add an equal number of success to initiative checks.
Guns Blazing 201 Suffer 2 strain to avoid increasing difficulty of attacking with 2 weapons.
Natural Marksman 201 Once per session re-roll any ranged light/heavy attack.
Deadly Accuracy 201 Choose 1 combat skill. Add damage equal to ranks in that skill to one hit of a successful attack using that skill.
Unmatched Fortune 39 of 98 (Cost 2 destiny points)Once per session you may change the face of one positive Die in dice pool to another face adjacent to it.
Physical Training Commando Add boost die to resilience checks er rank.
Toughened Commando +2 Wound Threshold
Toughened Commando +2 Wound Threshold
Durable Commando Reduce CRIT against you by 10
Armor Master Commando If wearing armor, +1 to soak

Background

Roland’s Story:

Few know the home world of Roland and his people. The Ganks hail from the hidden planet Gilead, located in the Midworld system, deep within the Unknown Regions. Although the planet is relatively small, it is home to one of the most feared species in the universe.

On Gilead every Gank must complete a bloody rite of passage during their 18th year. This trial determines whether they will be recognized as a true Gank, or die as a weakling. Although it is seen as a form of role selection, every true Gank is a warrior first. The choice comes in what form you will take your foes life. Melee weapons? Ranged weapons? Cybernetic weapons? Ganks are known for being more machine than man by the time they become an adult. Any improvement in the slightest to their ability to kill and be victorious is worth it, even if that means losing more of yourself in the process.

The Deschain family is a highborn bloodline leading all the way to the original house of Eld. Roland's father,Steven Deschain, was the "Dinh" or leader of their great city on Gilead. He was also one of the best Gunslingers to have ever lived.
Steven was in the midst of quelling a rebellion led by a man named John Farson when he discovered the existence of spies within his own walls. One spy in particular Marten Broadcloak, his fathers most trusted adviser, sought to end Steven and Roland at the same time and thus end the line of Eld once and for all.

Roland gained notoriety as a gunslinger at the unheard-of age of 14, after being manipulated into taking the Gank rite of passage by Broadcloak. After blatantly seducing Roland's mother, Marten made sure Roland would find out. He knew this would push Roland to request his trial early in order to gain his 'family weapon' and exact revenge on Marten. In order to pass the trial, Roland would have to defeat his teacher, Cort, using any weapon of his choosing. He chose apprentice blasters, and made swift work of Cort. He would let nothing keep him from carrying his father’s Blasters. Despite Roland's victory, Roland's father convinced him to bide his time before seeking retribution.

When the time for revenge was at hand Roland fired his father's blasters straight into the back of Marten Broadcloak. To Roland's utter disbelief, Marten spun around completely unharmed. Marten then reached out to Roland in an odd manner. Roland felt himself being lifted by what could only be the force, and was slung against the wall so hard he blacked out. When Roland awoke he found himself drifting through space on an overcrowded merchant ship bound for Nar Shaddaa.

Upon the ships arrival at port, Roland was detained for 'stowing away'. Using this as an excuse to force him into their employ, the emissaries of Jabba the Hutt purchased his debt and held it over him for his services. Roland, ever the opportunist, found many benefits to working for Jabba. Not only was he able to learn much about the galaxy, he picked up invaluable skills.

After several years had passed, Jabba extended Roland's contract by funding the replacement of his legs with cybernetics. These greatly increased Roland's speed and reaction time, which in turn increased his other skills.

Now with most of his debts behind him, Roland chooses his own jobs, and completes them with ruthless efficiency.

Motivation

Duties

Description

Weapon mods: blaster actuating mod (+3dmg +2 pierce) x2
Superior weapon (+ 1 dmg -1 crit)
Add a setback die to rolls.

Other Notes

3 raw success = triumph
3 advantage = success .

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