Leon by Bismatech

Species
Human
Career
Bounty Hunter
Specializations
Assassin, Gadgeteer
System
Edge of the Empire

7
Threshold 17
Current 5
Threshold 13
Current 6
Ranged 0
Melee 0

Placeholder Image

Characteristics

4
5
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 1
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 2
Cool (Pr) 2
Coordination (Ag) 0
Deception (Cun) 1
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) X 4
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 0
Piloting: Space (Ag) X 0
Resilience (Br) 0
Skulduggery (Cun) X 2
Stealth (Ag) X 1
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 1
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 3
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

E-11 m/underbarrel grenade lancher
Range
Long
Skill
Ranged: Heavy
stun, markmans scope
Damage
9
Critical
3
Missile tube ; blast 10, cumbersome 3,
Range
Extreme
Skill
Gunnery
guided 3, breach 1, prepare 1, limited ammo 6
Damage
20
Critical
2
frag grenade
Range
Short
Skill
Ranged: Light
limited ammo 1, blast 6
Damage
8
Critical
4
stun grenade
Range
Short
Skill
Ranged: Light
disorient 3, blast 8
Damage
8
Critical
"Bob" DH-X Heavy blaster rifle
Range
Long
Skill
Ranged: Heavy
Pierce 2, Cumbersome 3, +1 dmg, scope
Damage
13
Critical
2
concussion grenade (launcher)
Range
Medium
Skill
Ranged: Heavy
blast 8; concussive 2; disorient 5; limited ammo 1
Damage
10
Critical
5
heavy blaster pistol
Range
Medium
Skill
Ranged: Light
stun setting, accurate 1, remove black
Damage
7
Critical
3

195
16

Weapons & Armor

Stormtrooper armor
-enhanced optics suite m/+1 vigil
-superior armor

Personal Gear

utility belt, backpack, Gru,

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Stalker adds 1 blue die pr rank on Stealth and coordination checks
Dodge, rank 2 adds up to 1 black die to attackers pr rank, cost 1 strain pr die
Quick Strike adds 1 blue die to attacks against targets that have not yet acted this encounter
Grit + 1 strain
Leathal Blows, rank 3 adds + 10 pr rank to Critical hits
Toughened +2 wounds
jury rigged 138 1 mindre for crit med bob
tinkerer
Precise aim remove defence pr rank from attack
Targeted blow spend 1 Destiny Point to add Agi to dmg
quickdraw
anatomy lessons

Background

Motivation

Obligations

Description

Other Notes

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