CT-9082 by CloneWarsHunter

Species
Clone
Career
Clone Soldier
Specializations
Clone Officer
System
Age of Rebellion

4
Threshold 13
Current 0
Threshold 15
Current 1
Ranged 0
Melee 0

Characteristics

2
3
2
2
2
4

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 0
Athletics (Br) X 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) 0
Cool (Pr) X 3
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) X 1
Leadership (Pr) X 3
Mechanics (Int) 0
Medicine (Int) X 0
Negotiation (Pr) 0
Perception (Cun) 0
Piloting: Planetary (Ag) 0
Piloting: Space (Ag) 0
Resilience (Br) 1
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) X 2
Brawl (Br) X 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 3
Ranged: Heavy (Ag) X 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) X 1
Knowledge: Xenology (Int) 0

Attacks

DC-15A Blaster Carbine
Range
Medium
Skill
Ranged: Light
Autofire, Pierce 1, Stun setting
Damage
9
Critical
3
M8 Combat Knife
Range
Engaged
Skill
Melee
Accurate 1, Pierce 1
Damage
+1
Critical
3
Mk II EMP Grenade
Range
Short
Skill
Ranged: Light
Blast 6, Disorient 3, Ion, Limited Ammo 1
Damage
8
Critical
4

0
265
425

Weapons & Armor

DC-15A Blaster Carbine (Modifications: Pistol Grip, Custom Grip)
M8 Combat Knife
2 Mk II EMP Grenades
Phase 1 Clone Armor
CF9 Flight Suit

Personal Gear

10 Stimpacks
1 Reload Pack (Encumbrance 1)

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Physical Training AoR Core Rulebook: Page 154 Add 1 Blue/Boost Dice per rank of Physical Training to Athletics and Resilience Checks (Ranks: 1)
Prime Positions FoD Keeping the Peace: Page 31 When the character or an ally within short rank takes cover, both increase their soak rating by ranged attack by 1 per rank until they leave cover (Ranks: 1)
Command AoR Core Rulebook: Page 144 Add 1 Blue/Boost Dice when making checks to inspire, lead, or rally an audience per rank. Inspired targets add the same amount of dice to discipline check for the next 24 hours (Ranks: 2)
Tactical Advance Rise of the Separatists: Page 43 While in cover, you make take two strain to perform the Tactical Advance incidental. Until the end of your next turn, you and allies within short range may move out of cover and continue to receive the benefits
First Among Brothers Rise of the Separatists: Page 41 When you make a check that does not result in any uncanceled Threat, add Advantage equal to ranks in First Among Brothers to the results. May only spend additional advantage to affect allied clones (Ranks:1)
Clanker Killer Rise of the Separatists: Page 38 Before rolling a combat check that targets a droid, remove black dice equal to the amount of ranks from the pool and add an equal amount of successes or advantages to the results (Ranks: 1)
Coordinated Assault Rise of the Separatists: Page 38 You may make a Coordinate Assault Manuever. If you do, allies engaged with the character equal to your leadership rank gain an advantage on combat checks until the start of your next turn. Each additional rank increases range by 1 (Ranks: 2)
Grit AoR Core Rulebook: Page 148 +1 Stress Threshold per Rank (Ranks: 2)

Background

Motivation

Duties

Duties: Personnel, Support
Duty: 10

Description

Other Notes

-Helped his squad during the citadel challenge, who struggled with it without his coordination.
-Most of his battalion was smashed during the battle of geonosis, had to rally the survivors under his command himself

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