Full Throttle |
1 |
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The character may push a ship or vehicle past its limits of speed. [They] may perform the Full Throttle action, attempting a Hard Piloting check. With success, the ship's top speed increases by one for a number of rounds equal to Cunning. The ship cannot perform actions or maneuvers it could not perform normally (e.g., actions that have a minimum speed requirement). |
Full Throttle (Improved) |
1 |
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The character may voluntarily suffer one strain to attempt Full Throttle as a maneuver. In addition, the difficulty of Full Throttle is reduced to Average. |
Let's Ride |
1 |
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Once per round on the character's turn, the character may mount or dismount from a vehicle or beast, or slide into the cockpit or weapon station aboard a starship, as an incidental instead of a maneuver. |
Natural Pilot |
1 |
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Once per game session, the character may reroll any one Piloting (Space) or Gunnery check. |
Brilliant Evasion |
1 |
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The character may make the Brilliant Evasion action when piloting a vehicle or starship. The character selects one opponent and makes an opposed Piloting (Planetary or Space) check. If [they] succeed, the opponent's vehicle or starship cannot make any attacks against the character's vehicle for a number of rounds equal to the character's Agility. Brilliant Evasion can only be performed once per encounter. |
Defensive Driving |
1 |
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Any vehicle the character pilots has its defensive rating on all zones increased by one per rank of Defensive Driving. |
Tricky Target |
0 |
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Any vehicle the character pilots counts as having a silhouette one lower than normal when being attacked to a minimum of 0. |
Master Pilot |
1 |
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Once per round when piloting a starship (a ship piloted using the Piloting [Space] skill), the character may voluntarily suffer two strain to perform any action as a maneuver instead. |
Skilled Jockey |
1 |
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The character removes setback dice per rank of Skilled Jockey from [their] Piloting (Planetary) and Piloting (Space) checks. |
Grit |
1 |
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Each rank of Grit increases a character's strain threshold by one |
Dedication (AGI) |
0 |
|
Each rank permanently increases a single characteristic of the player's choice by one point. This cannot bring a characteristic above six. |
Rapid Recovery |
1 |
|
When the character recovers strain after an encounter has concluded, [they] recover one additional strain per rank in Rapid Recovery. |
Short Cut |
0 |
|
During a chase, the character adds a boost dice per rank of Shortcut to [their] checks made to catch or escape an opponent. |
High-G Training |
0 |
|
When a starship or vehicle the character is currently piloting would suffer system strain (either voluntary or involuntary), the character may suffer a number of strain up to their ranks in High-G Training. If they do, the amount of system strain the starship or vehicle suffers is reduced by that amount (to a minimum of 0). |