Force Resistance |
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Species |
When targeted by a telepathic Force Power, increase the difficulty by 3. |
Pheromones |
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Species |
Emit pheromones as an incidental, suffering 2 strain to upgrade the ability of a Charm, Deception, or Negotiation check. Does not work on targets with breath masks or without lungs. |
Parry |
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2 Ranks |
When hit by a melee attack while wielding a melee weapon or lightsaber, suffer 3 strain to reduce damage by 2 plus ranks in Parry. |
Grit |
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3 Ranks |
Gain +1 strain threshold |
Martial Grace |
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Once per round, suffer 2 strain to add damage equal to ranks in Coordination to the next Brawl check made this turn. |
Toughened |
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2 Ranks |
Gain +2 wound threshold. |
Grapple |
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|
Once per round, may perform the Grapple maneuver. Until the beginning of the character’s next turn, foes must spend 2 maneuvers to disengage the character. |
Iron Body |
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1 Rank |
Remove 1 Setback per rank of Iron Body from Coordination and Resilinece checks. Reduce the critical rating of unarmed attacks per rank of Iron Body (min 1). |
Dedication |
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Cunning |
Gain +1 to a single characteristic. This cannot bring a characteristic above 6. |
Precision Strike |
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When this character inflicts a Critical Injury with a Brawl, Melee, or Lightsaber weapon, may suffer 1 strain to change the result to any Easy (1 Purple) Critical Injury result. |
Improved Precision Strike |
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Once per round, when inflicting a Critical Injury with a Brawl or Melee weapon, suffer 2 strain to change the result to any 2 Purple Critical Injury. |
Supreme Precision Strike |
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Once per session, when inflicting a Critical Injury with an unarmed attack, suffer 3 strain to change the result to any 3 Purple Critical Injury. |
Adversary 2 |
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Upgrade checks targeting this character by ranks in Adversary. |