Lita "Gremlin" Tufa by Tempest2004

Species
Chadra Fan
Career
Ace
Specializations
Driver, Death Watch Warrior Cherry Flavor, Pilot
System
Edge of the Empire

5
Threshold 15
Current 0
Threshold 15
Current 0
Ranged 1
Melee 1

Characteristics

2
3
3
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 0
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) X 1
Computers (Int) 2
Cool (Pr) X 2
Coordination (Ag) 0
Deception (Cun) 0
Discipline (Will) 2
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 2
Piloting: Planetary (Ag) X 3
Piloting: Space (Ag) X 3
Resilience (Br) 0
Skulduggery (Cun) 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 1
Brawl (Br) 0
Gunnery (Ag) X 2
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) X 2
Ranged: Heavy (Ag) 2
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 2
Knowledge: Outer Rim (Int) 1
Knowledge: Underworld (Int) 1
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3
Vibroknife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
+1
Critical
2

26
391
288500
5

Weapons & Armor

Mandalorian Armor - 4k (3/4 off for being teeny)

Defense 1
Soak 2
Encum 6
HP 4 (used one)
Rarity 8

Mods:
Squad Tactical System
Base Modifiers: Wearer adds Boost to all Perception and Vigilance checks while within Medium range of one or more allies also using armor with this attachment. Includes integrated comlink.
Price: 2k
HP: 1
Mod options: Not taken: 1 skill Perception mod, 1 skill Vigilance mod

Personal Gear

Electrobinoculars - 250 - enc 1
Jet-pack:
Sil 1
Encum 2
Rarity 7
Speed 2
Handling 0
SS 3

Assets & Resources

Acute Senses: Removes two setbacks from Perception Checks

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Full Throttle 2 AoR Core PG 67 Full throttle action make Hard Piloting Check to increase vehicle top speed by 1 for number of rounds equal to cunning
All- Terrain Driver 2 AoR Core Page 67 Do not suffer usual penalties for driving thru diff. terrain when Piloting Planetary
Fine Tuning 2 AoR Core Page 67 When repairing system strain on ship or vehicle, repair 1 add. SS per rank of FT
Gearhead 1 AoR Core Page 67 Remove setback per rank of Gearhead from Mechanics checks. Halve credit cost to add mods to attachments
Grit 3 AoR Core Page 67 Gain +1 to ST
Rapid Reaction 1 AoR Core Page 67 Suffer a number of strain to add equal number of success to Initiative checks. Strain suffered cannot exceed ranks in Rapid Reaction.
Skilled Jockey 2 AoR Core Page 67 Remove Setback per rank of Skilled Jockey from Piloting (planetary) and Piloting (space) checks.
Toughened 2 Collapse Page 29 Gain +2 Wound Threshold.
Conditioned 1 Collapse Page 29 Remove Setback per rank of Conditioned from Athletics and Coordination checks. Reduce damage and strain suffered from falling by 1 per rank of Conditioned.
Armor Master 1 Collapse Page 29 When wearing armor, increase soak value by 1
Side Step 1 Collapse Page 29 Once per round, may perform Side Step Maneuver and suffer a number of strain to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. Strain suffered this way cannot exceed ranks in Side Step.
Jump Up 1 Collapse Page 29 Once per round, may stand from seated or prone as an incidental.
Point Blank 1 Collapse Page 29 Add 1 damage per rank of Point Blank to damage of one hit of successful attack using Ranged (Heavy) or Ranged (Light) skills at short range or engaged.
Tricky Target 1 AoR Core Page 67 Count vehicle or starship piloted as having a silhouette 1 lower when being attacked.
Let's Ride 1 AoR Core Page 68 1 per round, may mount or dismount vehicle or enter cockpit or weapon station on a vehicle as an incidental
Rapid Recovery 1 AoR Core Page 68 When recovering strain after encounter, recover 1 add. per rank of RR
Dead to Rights 1 AoR Core Page 68 Spend 1 DP to add add. damage equal to half Agility (rounded up) to one hit of successful attack made with ship or vehicle weaponry
Jetpack Expertise 1 Collapse Page 29 The character may spend ADV from their checks to remove 1 system strain from their jetpack. (They may choose this effect multiple times when spending ADV.)
Intimidating (new) 1 Collapse Page 29 May suffer a number of strain to downgrade difficulty of Coercion checks or upgrade difficutly when targeted by Coercion checks by an equal number of Strain suffered this way cannot exceed ranks in Intimidating.
Rapid Recovery 1 AoR Core Page 68 When recovering strain after an encounter, recover 1 add. strain per rank of Rapid Recovery

Background

Gremlin was born off Chadra on a GAR colony in the Outer Rim. When the Empire took control, Lita "Gremlin" Tufa and her family were captured to be transported to an Imperial Prison Camp to work.

At five years old, she was separated from her family and was to be sent later with other littles. Her transport was delayed by technical issues that turned out to be sabotage. The transport was attacked by Mandalorians loyal to the Crimson Dawn.

Choosing to be known simply as Gremlin, she chose to join the Mandos with the goal of eventually finding her family.

She's been promised the information of their whereabouts only to be denied and have the goalposts moved in turn. She's starting to get fed up...

Motivation

Parents: A traumatic separation has left the Character looking for their parents. The Character is not certain of their fate and has made it their mission to find them, no matter the cost.

Glory: PC sees an incredible chance to do something hugely important in the galaxy, securing his place in history alongside other great heroes. They want to fight in the biggest battles and do something so outrageous and daring that folks will talk about it for centuries. Such motivation can be dangerous for PC's companions, yet it may also serve to inspire others.

Obligations

Description

Other Notes

Base Stats:
1 - brawn
3 - agility
3 - intellect
2 - cunning
1 - willpower
2 - presence
~
Starting XP = 90

Changed Stats
1 Brawn to 2 Brawn = 20 XP
90 - 20 = 70
1 Willpower to 2 Willpower = 20 xp
70 - 20 = 50

50 XP remains in Character Creation.

Full Throttle = 5XP
50 - 5 = 45
All-Terrain Driver = 5xp
45 - 5 = 40
Fine Tuning = 5xp
40 - 5 = 35
Gearhead = 5xp
35 - 5 = 30
~ Second Tier~
Grit = 10xp
30 - 10 = 20
Rapid Reaction = 10xp
20 - 10 = 10
Skilled Jockey = 10xp
10 - 10 = 0

~~~~~~~~~~

150xp after Racial

Death Watch Warrior - 20xp (with previous specialization)
150 - 20 xp = 130xp
Toughened - 5xp
130 - 5 = 125xp
Conditioned - 5xp
125 - 5 = 120xp
Armor Master - 10xp
120 - 10 = 110xp
Side Step - 10xp
110 - 10 = 100xp
Jump Up - 10xp
100 - 10 = 90xp
Point Blank - 15xp
90 - 15 = 75
Tricky Target - 15xp
75 - 15 = 60xp

Chosen free ranks: Ranged (Light), Cool, Perception, Piloting (Planetary)
Extra two because first specialization: Cool, Gunnery
Mechanics started at Rank 1 because racial


Career: Mechanics, from rank 1 to rank 2 = 10xp
60 - 10 = 50xp

Career: Ranged (Light), from Rank 1 to Rank 2 = 10xp
50 - 10 = 40
Non-Career: Vigilance - 10xp
40 - 10 = 30xp
Career: Perception, from rank 1 to rank 2 = 10xp
30 - 10 = 20xp
Career: Coercion, from rank 0 to rank 1 = 5
20 - 5 = 15xp
Career: Gunnery, from rank 0 to rank 1 = 5
15 - 5 = 10xp
And Ten to Grow on!

~~~
Episode 1: 15xp, 1200 cr
Episode 2: 15xp, ?? cr
Bonus 15 xp

Return to Top