Age of Rebellion
| Threshold | 20 |
| Current | 0 |
| Threshold | 15 |
| Current | 0 |
| Ranged | 2 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | 0 | |||
| Athletics (Br) | 1 | |||
| Charm (Pr) | 1 | |||
| Coercion (Will) | X | 3 | ||
| Computers (Int) | 0 | |||
| Cool (Pr) | X | 2 | ||
| Coordination (Ag) | 0 | |||
| Deception (Cun) | 2 | |||
| Discipline (Will) | X | 3 | ||
| Leadership (Pr) | X | 3 | ||
| Mechanics (Int) | 0 | |||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 3 | ||
| Piloting: Planetary (Ag) | 0 | |||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | X | 2 | ||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | 0 | |||
| Streetwise (Cun) | 1 | |||
| Survival (Cun) | X | 1 | ||
| Vigilance (Will) | X | 2 | ||
| Brawl (Br) | X | 2 | ||
| Gunnery (Ag) | 1 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | X | 3 | ||
| Ranged: Light (Ag) | X | 2 | b | |
| Ranged: Heavy (Ag) | X | 3 | b | |
| Knowledge: Core Worlds (Int) | 1 | |||
| Knowledge: Education (Int) | 0 | |||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | 1 | |||
| Knowledge: Underworld (Int) | 2 | |||
| Knowledge: Warfare (Int) | X | 2 | ||
| Knowledge: Xenology (Int) | 0 |
| Heavy Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
Damage10 |
Critical |
||
| Blaster Pistol |
RangeMedium |
SkillRanged: Light |
|
Damage6 |
Critical |
||
| Virbo-Ax |
RangeEngaged |
SkillMelee |
|
| pierce 2, sunder 1, vicious 3 |
Damage8 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Commanding Presence | 2 | Tactician talent tree | Remove b per rank of Commanding Presence from Leadership and Cool checks. |
| Toughened | 3 | Tactician talent tree | +2 wound threshold |
| Confidence | 1 | Tactician talent tree | May decrease difficulty of Discipline checks to avoid fear by 1 per rank of Confidence. |
| Natural leader | 1 | Tactician talent tree | Once per session, may re-roll any 1 Cool or Leadership check. |
| Coordinated assualt | 1 | Tactician talent tree | Take a maneuver to add ADV to combat checks for a number of engaged allies equal to Leadership until beginning of next turn. Increase range per rank. |
| Side Step | 1 | Tactician talent tree | Once per round, as a maneuver suffer a number of strain up to ranks in Side Step to upgrade difficulty of all incoming ranged attacks by an equal number for the next round. |
| Physical training | 1 | Commando talent tree | Add bonus die per rank of Physical Training to Athletics and Resilience checks |
| Grit | 1 | Commando talent tree | +1 strain threshold |
| Point Blank | 1 | Commando talent tree | Add 1 damage per rank of Point Blank to damage of one hit of successful Ranged (Heavy) or (Light) attacks made while at short range or engaged. |