Threshold | 15 |
Current | 0 |
Threshold | 13 |
Current | 0 |
Ranged | 1 |
Melee | 2 |
Skill | Career? | Rank | Roll | Adj. |
---|---|---|---|---|
Astrogation (Int) | 0 | |||
Athletics (Br) | 0 | |||
Charm (Pr) | 0 | |||
Coercion (Will) | 0 | |||
Computers (Int) | 0 | |||
Cool (Pr) | 5 | |||
Coordination (Ag) | 0 | |||
Deception (Cun) | 0 | |||
Discipline (Will) | 0 | |||
Leadership (Pr) | 0 | |||
Mechanics (Int) | 0 | |||
Medicine (Int) | 0 | |||
Negotiation (Pr) | 0 | |||
Perception (Cun) | 0 | |||
Piloting: Planetary (Ag) | 0 | |||
Piloting: Space (Ag) | 0 | |||
Resilience (Br) | 0 | |||
Skulduggery (Cun) | 0 | |||
Stealth (Ag) | 0 | |||
Streetwise (Cun) | 2 | |||
Survival (Cun) | X | 0 | ||
Vigilance (Will) | 5 | |||
Brawl (Br) | 3 | |||
Gunnery (Ag) | 0 | |||
Lightsaber (Br) | 5 | |||
Melee (Br) | 2 | |||
Ranged: Light (Ag) | 0 | |||
Ranged: Heavy (Ag) | 0 | |||
Knowledge: Core Worlds (Int) | 0 | |||
Knowledge: Education (Int) | 0 | |||
Knowledge: Lore (Int) | 0 | |||
Knowledge: Outer Rim (Int) | 0 | |||
Knowledge: Underworld (Int) | 2 | |||
Knowledge: Warfare (Int) | 0 | |||
Knowledge: Xenology (Int) | 0 |
Lightsaber Pike |
RangeEngaged |
SkillLightsaber |
|
Breach 1, Cumbersome 3, Defensive 1, Sunder |
Damage6 |
Critical2 |
Name | Rank | Book & Page | Description |
---|---|---|---|
Bantha Rider | Inate | Add 1 automatic success result to Survival and Athletics checks to handle a Bantha. | |
Water Reclamator | Inate | Reduce difficulty of all Resilience and Survival checks related to enduring extreme heat or going without water once. | |
Forager | 1 | EotE | Remove up to two Setback Dice (Black Dice) from skill checks to find food, water, or shelter. Survival checks to forage take half the time. |
Uncanny Reactions | 2 | EotE | The character add a Bonus Die (Blue Die) per rank of Uncanny Reactions to all Vigilance checks. |
Touch of Fate | 1 | EotE | Once per game session, you may add two Bonus Dice (Blue Dice) to any one skill check. |
Balance | 1 | EotE | When you heal strain at the end of each encounter, you may add one dice per force rating. You regain additional strain equal to 'Light Side Points' generated |
Street Smarts | 2 | EotE | Remove a Setback Die (Black Die) per rank of Street Smarts from any Streetwise or Knowledge (Underworld) checks you attempt. |
Superior Reflexes | 1 | EotE | +1 to Melee Defense |
Sixth Sense | 1 | EotE | +1 to Ranged Defense |
Dedication | 1 | EotE | +1 to a single characteristic (Brawn) |
Force Rating | 1 | EotE | +1 to Force Rating |