tk by NerdyHok

Species
Chiss
Career
Technician
Specializations
Mechanic
System
Age of Rebellion

6
Threshold 15
Current 0
Threshold 14
Current 0
Ranged 0
Melee 0

Characteristics

3
2
4
2
3
1

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) X 1
Athletics (Br) 1
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 0
Cool (Pr) 1
Coordination (Ag) X 0
Deception (Cun) 0
Discipline (Will) X 0
Leadership (Pr) 0
Mechanics (Int) X 3
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 0
Piloting: Planetary (Ag) X 1
Piloting: Space (Ag) X 1
Resilience (Br) 1
Skulduggery (Cun) X 0
Stealth (Ag) 0
Streetwise (Cun) 0
Survival (Cun) 0
Vigilance (Will) 0
Brawl (Br) X 2
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 1
Ranged: Light (Ag) 0
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) X 1
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Brass Knuckles
Range
Engaged
Skill
Brawl
Disorient 3
Damage
4
Critical
4
Slicewire
Range
Engaged
Skill
Brawl
Pierce 2, Vicious 3
Damage
2
Critical
2

7

Weapons & Armor

Mechanics Utility Suit
Flak vest

Personal Gear

Backpack (encumb +4)
Emergency Repair Patch (2)
Workshop Manual for ship
Slicewire

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 Gain +2 wound threshold
Gearhead 1 Remove per rank of Gearhead from Mechanics checks. Halve the credit cost to add mods to attachments.
Redundant Systems 1 Once per session, may take a Redundant Systems action; make an Easy ( ) Mechanics check to harvest components from a functioning device to repair a broken one without breaking the first device.
Fine Tuning 1 When reducing the amount of system strain a starship or vehicle suffers, reduce 1 additional strain per rank of Fine Tuning.
Solid Repairs 1 The character repairs +1 hull trauma per rank of Solid Repairs whenever he repairs a starship or vehicle.
Grit 1 Gain +1 strain threashold

Background

Born and raised on Copero, they were working on the shipyard as soon as they were old enough, running errands as a child. They were hired to help with development of the TIE Defender project, and did so until they realized the harm caused by the Empire, and defected to the Alliance.

Motivation

Duties

Description

Other Notes

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