Edge of the Empire
| Threshold | 11 |
| Current | 0 |
| Threshold | 13 |
| Current | 0 |
| Ranged | 1 |
| Melee | 1 |
| Skill | Career? | Rank | Roll | Adj. |
|---|---|---|---|---|
| Astrogation (Int) | X | 0 | ||
| Athletics (Br) | 0 | |||
| Charm (Pr) | 0 | |||
| Coercion (Will) | 0 | |||
| Computers (Int) | X | 5 | ||
| Cool (Pr) | 1 | |||
| Coordination (Ag) | X | 0 | ||
| Deception (Cun) | 0 | |||
| Discipline (Will) | X | 0 | ||
| Leadership (Pr) | 0 | |||
| Mechanics (Int) | X | 4 | ||
| Medicine (Int) | 0 | |||
| Negotiation (Pr) | 0 | |||
| Perception (Cun) | X | 1 | ||
| Piloting: Planetary (Ag) | X | 0 | ||
| Piloting: Space (Ag) | 0 | |||
| Resilience (Br) | 0 | |||
| Skulduggery (Cun) | 0 | |||
| Stealth (Ag) | X | 1 | ||
| Streetwise (Cun) | 1 | |||
| Survival (Cun) | 0 | |||
| Vigilance (Will) | 0 | |||
| Brawl (Br) | 0 | |||
| Gunnery (Ag) | 0 | |||
| Lightsaber (Br) | 0 | |||
| Melee (Br) | 0 | |||
| Ranged: Light (Ag) | 1 | |||
| Ranged: Heavy (Ag) | 1 | |||
| Knowledge: Core Worlds (Int) | 0 | |||
| Knowledge: Education (Int) | X | 0 | ||
| Knowledge: Lore (Int) | 0 | |||
| Knowledge: Outer Rim (Int) | X | 1 | ||
| Knowledge: Underworld (Int) | X | 1 | ||
| Knowledge: Warfare (Int) | 0 | |||
| Knowledge: Xenology (Int) | 0 |
| Blaster Rifle |
RangeLong |
SkillRanged: Heavy |
|
| Stun Setting |
Damage9 |
Critical3 |
|
| Disrupter Pistol |
RangeShort |
SkillRanged: Light |
|
| Viscious 4 |
Damage10 |
Critical2 |
|
| Thermal Detonator |
RangeShort |
SkillRanged: Light |
|
| Blast 15, Breach 1, Vicious 4, Limited Ammo 1 |
Damage20 |
Critical2 |
| Name | Rank | Book & Page | Description |
|---|---|---|---|
| Convincing Demeanor (1) | 133 | Remove 1 setback die per rank from any Deception or Skulldugery check. | |
| Codebreaker (1) | 133 | Remove 1 setback die per rank in Codebreaker from checks to break codes or decrypt communications. Decrease difficulty of checks to break codes or decrypt communications by 1. | |
| Bypass Security (1) | 133 | Remove 1 setback die per rank of Bypass Security from checks made to disable a security device or open a locked door. | |
| Defensive Slicing (1) | 134 | When defending computer systems, add 1 setback die per rank Defensicve Slicing to opponents' checks. | |
| Technical Aptitude (1) | 145 | Reduce time needed to complete Computer-related tasks by 25% per rank. |