Mara by ThePr0phecy17

Species
Human
Career
Slicer
Specializations
Skip Tracer
System
Edge of the Empire

4
Threshold 12
Current 0
Threshold 10
Current 0
Ranged 0
Melee 0

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Characteristics

2
3
5
2
2
2

Skills

Skill Career? Rank Roll Adj.
Astrogation (Int) 1
Athletics (Br) 0
Charm (Pr) 0
Coercion (Will) 0
Computers (Int) X 1
Cool (Pr) X 1
Coordination (Ag) X 1
Deception (Cun) 0
Discipline (Will) 0
Leadership (Pr) 0
Mechanics (Int) 0
Medicine (Int) 0
Negotiation (Pr) 0
Perception (Cun) X 1
Piloting: Planetary (Ag) 1
Piloting: Space (Ag) 0
Resilience (Br) 0
Skulduggery (Cun) X 1
Stealth (Ag) X 1
Streetwise (Cun) X 1
Survival (Cun) 0
Vigilance (Will) X 1
Brawl (Br) 0
Gunnery (Ag) 0
Lightsaber (Br) 0
Melee (Br) 0
Ranged: Light (Ag) 2
Ranged: Heavy (Ag) 0
Knowledge: Core Worlds (Int) 0
Knowledge: Education (Int) 0
Knowledge: Lore (Int) 0
Knowledge: Outer Rim (Int) 0
Knowledge: Underworld (Int) 0
Knowledge: Warfare (Int) 0
Knowledge: Xenology (Int) 0

Attacks

Heavy Blaster Pistol
Range
Medium
Skill
Ranged: Light
Stun Setting
Damage
7
Critical
3
Smoke Grenade X2
Range
Short
Skill
Ranged: Light
Smoke 1, Limited Ammo 1
Damage
Critical
Vibro Knife
Range
Engaged
Skill
Melee
Pierce 2, Vicious 1
Damage
+2
Critical
2

40
120
3700
6

Weapons & Armor

Armored Clothing (soak +2) Limited environment seal

Personal Gear

Commlink (handheld)
Utility Belt

Assets & Resources

Critical Injuries & Conditions

Talents

Name Rank Book & Page Description
Toughened 1 increases your character's Wound Threshold by 2 per rank, allowing them to take more damage before being incapacitated.
Bypass Security 1 Remove 1 setback dice per rank of Bypass Security from checks to disable security devices or bypass security measures.

Background

Mara grew up on the streets of Nar Shaddaa, the notorious smuggler's moon. She quickly learned how to survive in the dangerous underworld, honing her skills as a slicer to gain access to restricted systems and steal valuable information.

As she got older, Mara started to take on bigger jobs, hacking into corporate databases and stealing secrets for the highest bidder. She gained a reputation as one of the best slicers on Nar Shaddaa, but her success drew the attention of the authorities.

One day, Mara was caught in the act and arrested. She was given a choice: go to prison or use her skills to help the Empire track down Rebel spies. Desperate to avoid a life behind bars, Mara agreed to work for the Empire as a slicer.

For years, Mara worked as a double agent, helping the Empire gather intelligence on the Rebel Alliance while secretly passing information to the Rebels. She became skilled at hiding her true loyalties, but the stress of living a double life eventually took its toll.

One day, Mara was forced to make a choice. The Empire had captured a Rebel leader and was planning to execute him publicly. Mara knew that if she helped the Rebels rescue him, she would be putting her own life in danger. But she also knew that she couldn't let an innocent man die.

Mara made the difficult decision to help the Rebels. She used her slicer skills to disable the Empire's security systems, allowing the Rebels to swoop in and rescue the prisoner. In the chaos that followed, Mara managed to slip away, disappearing into the shadows once again.

Now, Mara is a fugitive, constantly on the run from the Empire and the criminal organizations she used to work for. But she's also a hero to the Rebel Alliance, and she's determined to use her skills to help the cause of freedom in the galaxy.

Motivation

Obligations

Debt (10 Obligation) -

Mara owes a substantial amount of money to a dangerous and powerful criminal syndicate that she has crossed paths with in the past. They are always on the lookout for her and will stop at nothing to get what they are owed. This Obligation could manifest in the form of the syndicate sending enforcers after Mara, or demanding that she perform a dangerous task to repay her debt.

Description

Other Notes

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