Special Features
Tricky Target: Count vehicle or starship piloted as having a silhouette 1 lower when being attacked. (3 > 2)
Encrypted Voss Courier Drive
Used by Voss during covert salvage runs
Allows one secure, untraceable jump per week (Used 6/29/25)
Ghost Hull Coating (1 HP)
Reduces range band of detection by 1 during scans
+1 Setback die to sensors trying to locate it
Dock-7 Hidden Cargo Cell (1 HP)
8 Encumbrance worth of smuggled goods hidden from scans
Features an old Vexar “emergency evac” badge plate as a key
Retired Slicer’s Socket (0 HP but non-removable)
An old terminal behind the galley allows +1 Boost die to slicing checks while on board
Once per session, may reroll one failed Computers check tied to slicing
Modded Underbelly Ion Blaster (1 HP)
Concealed, single fire Ion Cannon (Damage 5, Ion, Linked 1, Range: Close)
Hidden from scans unless physically inspected
Add ECM Suite or Custom Navigation Computer
NaviComp Spoofer to make jump trails hard to trace
Optional: Swap the Ion Blaster for a rear-mounted turret
Trigger: 4 [Advantage] results on a successful attack with an Ion weapon (e.g. ion cannon, ion torpedoes).
Effect: System Overload: The target ship’s systems short out from the surge.
Choose one of the following effects:
Shields Flicker: Reduce defense (shields) in one arc (GM’s choice or attacker’s facing arc) by 2 until the end of the next round. Shields can't drop below 0.
Sensor Disruption: Upgrade the difficulty of the target’s next Computers or Gunnery check by 1, due to temporary sensor ghosting.
Control Lag: The target ship’s next Pilot check suffers 2 Setback [Black Dice] due to momentary control latency.