Mandalorian Gunship by adeadfreelancer

Type
Ship
Faction
Mandalorian/Rebels
Make & Model
LAAT/I

Characteristics

3
4
4
-1
3
Threshold 20
Current 17
Threshold 15
Current 15

Defense

1
1
Fore
Aft
1
1
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 2, Backup: None
Crew
Droid Brains
Passengers
Sensor Range
Medium
Consumables
Hard Points
2
Encumbrance
30
Price
Rarity

Weapons

Forward-mounted Twin Light Laser Cannons
Firing Arc
Forward
Range
Short
Linked 1
Damage
5
Critical
3
Wing-mounted Air-to-Air Rockets
Firing Arc
Forward
Range
Short
Blast 2, Breach 1, Limited Ammo 4, Linked 3
Damage
4
Critical
3
2x Port & 2x Starboard Anti-Personnel Laser Turrets
Firing Arc
All
Range
Short
Autofire, Blast 1
Damage
1
Critical
2
Aft-mounted Light Laser Cannon
Firing Arc
Aft
Range
Short
Damage
5
Critical
3
Door-mounted Heavy Repeating Blaster (personal scale)
Firing Arc
Port
Range
Long
Autofire, Pierce 2, Viscious 1
Damage
15
Critical
2
Dorsal-mounted Twin Mass-Driver Missile Launchers
Firing Arc
Forward
Range
Short
Blast 4, Guided 3, Limited Ammo 10, Linked 1
Damage
6
Critical
3

Attachments

Autopilot Droid Brain
Base Modifiers
+2
Hard Points
0
Modifications
+2
Gunner Brain
Base Modifiers
+2
Hard Points
0
Modifications
+2

Special Features

Security Shunt - Increases difficulty of checks to detect the ship using passive sensors by 2, and by active sensors by 1, while travelling at speed 3 or lower.
Security Measures - Upgrade difficulty of Computers and Skulduggery checks made to gain unauthorised access to the ship twice.
Physical Countermeasures - Adds 1 setback dice to all Gunnery checks made using missiles, rockets or torpedoes targeting the starship.
Encrypted Computer - Upgrade difficulty of all Computers checks to slice into the ship's computer systems once.

Cargo

Notes