Marauder-class Assault Corvette "Corsair" retrofit by JustanotherHeero

Type
Ship
Faction
Junker's Guild
Make & Model
Marauder-class Assault Corvette

Characteristics

5
3
0
-2

Placeholder Image

5
Threshold 65
Current 65
Threshold 27
Current 27

Defense

3
3
Fore
Aft
1
1
1
1
Port
1
1
Starboard
Hyperdrive
Primary: Class 2, Backup: None
Crew
177
Passengers
80 troops
Sensor Range
Medium
Consumables
3 Months
Hard Points
0
Encumbrance
175
Price
3,000,000
Rarity
5

Weapons

2x Medium Double Turbolasers
Firing Arc
Forward
Range
Long
Breach 3, Linked 1, Slow-Firing 1
Damage
10
Critical
3
3x Turret-mounted Light Double Turbolasers
Firing Arc
All
Range
Medium
Breach 2, Linked 1, Slow-firing 1
Damage
9
Critical
3
2x Forward-mounted Diamond Boron Torpedo Launcher
Firing Arc
Forward
Range
Long
Breach 7, Guided 3, Slow fiering 2, Linked 1, Limited ammo: 12
Damage
8
Critical
2
2x Forward-mounted Light Tractor Beam Emitters
Firing Arc
Forward
Range
Short
Tracor 2
Damage
Critical

Attachments

Oversized External Weapons Mount
Base Modifiers
May attach a weapon intended for a craft 1 silhouette size larger. Handling -1 and System Strain threshold -4.
Hard Points
2
Modifications
Oversized External Weapons Mount
Base Modifiers
May attach a weapon intended for a craft 1 silhouette size larger. Handling -1 and System Strain threshold -4.
Hard Points
2
Modifications
Advanced Targeting Array
Base Modifiers
Upgrade ability of Gunnery checks when firing vehicle weapons by one.
Hard Points
1
Modifications
1x "Innate Sniper Shot talent"
Reinforced Shield Generator
Base Modifiers
Shield (on a single side) +1
Hard Points
2
Modifications

Special Features

12 Starfighters & 2 Shuttles.

Cargo

Notes