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Overcharged Shields |
Base Modifiers
Once per encounter, average mechanics to overcharge shields, +2 def all zones for 1 round +1 round per advantage. 2 threats or despair: Shields short out until repaired. |
Hard Points
1 |
Modifications
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Advanced Targeting Array |
Base Modifiers
All gunnery upgraded +1 |
Hard Points
1 |
Modifications
Innate Talent: True Aim, Innate Talent: Sniper Shot, Gunnery upgrades +1 |
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Smuggling Compartments |
Base Modifiers
Can hide up to 25 encum of items, +2 diff to find |
Hard Points
1 |
Modifications
none (potential: 2x +25encum compartments) |
|
Security Measures |
Base Modifiers
upg diff x2 of Computers / Skullduggery to gain unauthorized access |
Hard Points
0 |
Modifications
(potential: 2 add a setback to above) |
|
High-Output Ion Turbine |
Base Modifiers
Adds 1 point to a ship's speed and reduces system strain threshold by 1. |
Hard Points
1 |
Modifications
none |