The Carmina by lordrex

Type
Ship
Faction
Independant
Make & Model
YC-123B

Characteristics

4
5
0
-2

Placeholder Image

3
Threshold 34
Current 19
Threshold 24
Current 7

Defense

2
2
Fore
Aft
1
1
1
1
Port
1
1
Starboard
Hyperdrive
Primary: Class 1.5, Backup: Class 14
Crew
2-4
Passengers
10
Sensor Range
Short
Consumables
three months
Hard Points
4
Encumbrance
200
Price
200000
Rarity
6

Weapons

Triple Light Laser Cannon Ventral Turret
Firing Arc
All
Range
Short
Linked 2 (2 advantage = extra hit, 4=2 extra hits)
Damage
5
Critical
3
Twin Forward Medium Laser Canon
Firing Arc
Forward
Range
Medium
Linked (2 advantage = extra hit)
Damage
6
Critical
3

Special Features

Databar SDS-620 Surveillance Detector: Add 2 boost dice to any Perception or Vigilance checks to attempt to identify the presence of a bug or tracking device onboard the ship.
Shipboard Systems Scanner: Remove setback dice from checks to remove system strain the Carmina.

Fuel Intermixer Boost Array: +1 Speed (included in the stats). If the ship is flying at speed 4 or more, it gets -1 handling (so -3 total).

Cargo

Notes

* Transport modified for Cargo Service, Recovery, and repair.
* Powerful engines provide excellent speed at the expense of maneuverability.
* Front Cargo hatches can open in space, they are shielded to allow the crew to bring salvage onboard.
* Armament and upgraded hyperdrive make it better suited than other haulers to operate at the edge of the outer rim, at the expense of some cargo capacity.