Challenger by Logyboy77

Type
Ship
Faction
Make & Model
T-65B "X-Wing"

Characteristics

3
5
0
1

Placeholder Image

3
Threshold 10
Current 0
Threshold 10
Current 4

Defense

1
1
Fore
Aft
1
1
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 1, Backup: None
Crew
1 Human, 1 Droid
Passengers
0
Sensor Range
Short
Consumables
1 Week
Hard Points
1
Encumbrance
0/10
Price
Rarity

Weapons

S-Foil-Mounted Quad Medium Laser Cannon
Firing Arc
Forward
Range
Short
Linked 3
Damage
6
Critical
3
Forward-Mounted Twin Proton Torpedo Launcher
Firing Arc
Forward
Range
Short
Blast 6, Breach 6, Guided 2, Limited Ammo 6, Slow Firing 1, Linked 1)
Damage
8
Critical
2

Attachments

Advanced Targeting Array
Base Modifiers
1 Upgrade ability of Gunnery checks 2 Mod
Hard Points
1
Modifications
1 Innate Talent (Sniper Shot) Mod, 1 Innate Talent (True Aim) Mod
Decoy Buoy
Base Modifiers
Hard Points
Modifications
(Buoy may be jettisoned as an action., Buoy can be programmed with a specific transponder code with a Hard (◆◆◆) Computers check., Buoy can be set to transmit a distress signal or other data., A character operating ship sensors must make a Hard (◆◆◆) Computers check to identify that the buoy is not an actual ship., After being jettisoned, buoy no longer counts as being attached to the ship until it is reattached., 2 Add ■ to Computers checks to identify the buoy Mods)

Special Features


Cargo

,

Notes

Sniper Shot 1: Before making a non-thrown ranged attack, may perform a Sniper Shot maneuver to increase the weapon's range by 1 range band per rank in Sniper Shot. Upgrade the difficulty of the attack by 1 per range band increase.
True Aim 1: Once per round, may perform a True Aim maneuver to gain benefits of aiming and upgrade combat check once per rank of True Aim.