Special Features
BENEFITS
Distinctive Style: Crew add a Boost Die to Charm, Coercion, and Negotiation checks made in the presence of the Starcrawler.
Enhanced Customized Controls: Choose a pilot; that character adds 2 Boost Dice to Piloting checks made with this craft.
Massive 2: Attacks targeting the Starcrawler have a Critical rating of 2 higher than normal.
Masterful Construction: if the Starcrawler suffers the "Vaporized" Critical Hit, or othenwise is instantaneously destroyed. it instead suffers the "Breaking Up" Critical Hit.
Research Labs: add a Boost Die to Knowledge (Education) and Knowledge (Xenology) checks made whilst onboard.
Machine Shop: add a Boost Die to Mechanics made whilst onboard (occupies 10 Encumberance of space)
Medical Bay: add a Boost Die to Medicine checks made whilst onboard (occupies 10 Encumberance of space).
Smuggling Compartments: 38 of the 108 Encumberance is hidden within the structure of the ship. This includes the ability for systems within the Machine Shops and Medical Bays to be hidden when needed.
Airgapped Secondary Computer System.
QUIRKS
Difficult Installation: Mechanics check difficulties to add/remove attachments to the Starcrawler are upgraded by 1
Difficult to Modify: Mechanics check difficulties to modify attachments on the Starcrawler are upgraded by 1
Difficult to Repair: Repairs to the Starcrawler take twice as long to complete. Checks to repair Critical Hits are upgraded by 1
Doesn't Look like Much: Decrease any selling price for the Starcrawler by 50%