peacekeeper by shadowof034

Type
Ship
Faction
the resurgence
Make & Model
prototype hammerhead gunship

Characteristics

5
3
0
-1
6
Threshold 60
Current 0
Threshold 30
Current 0

Defense

2
0
Fore
Aft
2
0
1
0
Port
1
0
Starboard
Hyperdrive
Primary: Class 2, Backup: None
Crew
8
Passengers
10
Sensor Range
Long
Consumables
1 year
Hard Points
12
Encumbrance
2500
Price
????
Rarity
6

Weapons

2 port turret mounted twin medium turbolasers
Firing Arc
Port
Range
Medium
breach 3, linked 1
Damage
10
Critical
3
2 starboard turret mounted twin medium turbolasers
Firing Arc
Starboard
Range
Medium
breach 3, linked 1
Damage
10
Critical
3
dorsal turret mounted twin medium turbolasers
Firing Arc
All
Range
Medium
breach 3, linked 1
Damage
10
Critical
3
ventral turret mounted twin medium turbolasers
Firing Arc
Aft
Range
Medium
breach 3, linked 1
Damage
10
Critical
3
Arakyd Missile Pack: concussion X4
Firing Arc
Forward
Range
Short
Blast 4, Breach 4, Guided 3, Slow-Firing 1, limited ammo 2
Damage
6
Critical
3

Special Features

"minelayer"
2 HP
Can carry a number of mines equal to silhouette. As action, make an Average (2 difficulty) Mechanics check to deploy 1 mine anywhere in close range.

"gunner droid brain"
0 HP
Droid brain can perform Gunnery checks for vehicle with Gunnery skill of 2 and Agility of 0. Limited to 1 action per turn, but may be hooked up to more than 1 weapon system

"Arakyd Missile Pack" X4
0 HP
Can fire missiles with profile below in a chosen firing arc, using Limited Ammo 2 (fires 5 missiles per shot);

Cargo

Notes