| Threshold | 30 |
| Current | 0 |
| Threshold | 12 |
| Current | 0 |
| Twin Light Laser Cannons |
Firing ArcForward |
RangeEngaged |
| Linked 1 allows a second hit to be triggered by spending 2 Advantage on a successful attack. |
Damage5 |
Critical3 |
| Single Heavy Laser Cannon |
Firing ArcForward |
RangeShort |
Damage6 |
Critical3 |
|
| Light Ion Cannon |
Firing ArcAft |
RangeEngaged |
| Ion weapons deal damage to a vehicle’s System Strain instead of Hull Trauma, after reducing damage by Armor. |
Damage5 |
Critical4 |
| Electronic Countermeasures Suite |
Base ModifiersBlocks sensors within its range and makes the ship count as one silhouette smaller when targeted |
Hard Points |
Modifications |
| Advanced Targeting Array |
Base ModifiersUpgrade the ability of Gunnery checks with ship weapons once |
Hard Points |
Modifications |