Kokolli Se by Foolberry

Type
Ship
Faction
Infinite Rebellion
Make & Model
ME Heavy Starfighter

Characteristics

3
6
0
1
3
Threshold 18
Current 0
Threshold 18
Current 0

Defense

2
0
Fore
Aft
0
0
0
0
Port
0
0
Starboard
Hyperdrive
None (Gravity Well Accelerator Drive)
Crew
3 (Pilot, Co-Pilot, Gunner/Engineer)
Passengers
0
Sensor Range
Short
Consumables
2 Weeks
Hard Points
1
Encumbrance
20
Price
Rarity

Weapons

Twin Medium Laser Cannon’s
Firing Arc
Forward
Range
Engaged
Linked 1
Damage
6
Critical
3
Twin Proton Torpedo launchers
Firing Arc
Forward
Range
Short
Blast 6, Breach 6, Guided 2, Limited Ammo 6, Linked 1, Slow-Firing 1
Damage
Critical

Attachments

Advanced Targeting Array
Base Modifiers
Upgrade ability of Gunnery checks when firing vehicle weapons by one.
Hard Points
1
Modifications
Upgrade above +1, Innate Sniper Shot Talent, Innate True Aim Talent
Nightshadow Coating
Base Modifiers
Reduce range band of enemy ship's passive sensors by 1 (to minimum close range) for detecting the vessel.
Hard Points
1
Modifications
Reduce ship's silhouette by 1 in combat.
Single Ion Coil
Base Modifiers
Speed 4, defense 2/0/0/0 and SS 9, +1 HP
Hard Points
2
Modifications
2 x's 3 Increase Speed by one, 3x's system strain increase by Sil.

Special Features


Cargo

Notes

Amphibious

Ram-Scoop Attachment (Replenishes fuel in atmosphere, nebula or other stellar gas or micro material like interstellar dust)

either Long Range Fuel Tanks and Extra Consumable Pods OR Twin Proton Torpedo launchers (standard stats, three shots on each side (six shots total assuming no Linked. If Linked, 3 shots only, must declare in advance, maneuver to switch).

Extra HP from Engine upgrade