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Quad "Ground Buzzer" Surface-Defense Blaster Cannon (Underside) |
Firing Arc
All |
Range
Medium |
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Auto-Fire, Pierce 2 !roll [ppdd] Linked 3
|
Damage
12 |
Critical
3 |
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Quad Laser Cannon (Topside) |
Firing Arc
All |
Range
Engaged |
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Accurate 1, Linked 3 !roll [xxdd]
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Damage
5 |
Critical
3 |
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Quad Proton Torpedoes Launcher |
Firing Arc
Forward |
Range
Short |
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Linked 3, Blast 6, Breach 6, Guided 2, Limited Ammo 3, Slow Firing 1 !roll [xxdd]
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Damage
8 |
Critical
2 |
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Single Ion Engine |
Base Modifiers
Speed 1, System Strain 3xsilhouette, Power to Deflectors (1/1/1/1), Enhanced Output (+4 Speed) |
Hard Points
2 |
Modifications
+1 Speed, Increase system strain by 3xshilhouette (+12) |
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Sleek Carapace Hull |
Base Modifiers
Handling +2, Extra Hard Point, Layered Armor (+4 Armor), Maneuvering Fins (+1 Handling) |
Hard Points
2 |
Modifications
Increase aft defense by 1, Armor 1, Handling 1 |
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Upgraded Comms Array |
Base Modifiers
Comms Range +1 |
Hard Points
1 |
Modifications
Comms Range +2 |
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Whisper Thrust Engine |
Base Modifiers
Increase difficulty of checks to detect the vessel by 2 when it is travelling at speed 3 or lower. |
Hard Points
1 |
Modifications
None |
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Nightshadow Coating |
Base Modifiers
Reduce range band of enemy ship's passive sensors by 1 (to minimum close range) for detecting the vessel. |
Hard Points
1 |
Modifications
Reduce ship's silhouette by 1 in combat. |
|
Amphibious Modification |
Base Modifiers
Vehicle can operate underwater without penalty. |
Hard Points
1 |
Modifications
|
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"Ground Buzzer" Surface-Defense Blaster Cannon |
Base Modifiers
Weapon profile below fires automatically with a Ranged (Heavy) skill of 2 and Agility of 0. Weapon uses personal scale; |
Hard Points
1 |
Modifications
Increase weapon's automated Ranged (Heavy) skill by 2. |
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Decoy Buoy |
Base Modifiers
Decoy may be jettisoned as an action (no longer counting as an attachment until recovered). Appears to sensors as a ship. May be programmed with a specific transponder signal using a Hard (3 difficulty) Computers check. Requires a Hard (3 difficulty) Computers check to identify that the buoy isn't a ship. |
Hard Points
0 |
Modifications
Add 2 setback dice to Computers checks to identify the buoy. Total Check (dddss) |
|
Security Messures |
Base Modifiers
Upgrade difficulty of Computers and Skulduggery checks made to gain unauthorised access to the ship twice. |
Hard Points
1 |
Modifications
Add 2 setback dice to Computers and Skulduggery checks made to gain unauthorized access to the ship." |
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Astromech Droid Slot |
Base Modifiers
Allows the starship to link to an astromech droid via SCOMP. |
Hard Points
2 |
Modifications
Automated droid ejection system. |