Cat'sEye by halvagor

Type
Ship
Faction
Independent
Make & Model
CompoundEye-class

Characteristics

4
3
0
0
3
Threshold 40
Current 0
Threshold 20
Current 0

Defense

2
2
Fore
Aft
2
2
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 2, Backup: Class 12
Crew
20
Passengers
80
Sensor Range
Long
Consumables
2 months
Hard Points
1
Encumbrance
470
Price
430000
Rarity
6

Weapons

(3) Quad Laser
Firing Arc
All
Range
Engaged
Accurate, Linked 3
Damage
5
Critical
3
Heavy Laser
Firing Arc
Port
Range
Short
Damage
6
Critical
3
Heavy Laser
Firing Arc
Starboard
Range
Short
Damage
6
Critical
3

Attachments

Sensor Baffler
Base Modifiers
Upgrade difficulty of checks to determine vehicle's location using sensors twice.
Hard Points
1
Modifications
Add 2 setback die to Gunnery checks targeting the ship.
ECM Suite
Base Modifiers
Ship's silhouette is counted as 1 smaller when being fired at. Notifies all vehicles and ships within 100 kilometres of the ship's presence.
Hard Points
1
Modifications
Tactical C3 Suite
Base Modifiers
Upgrade ability of all Mass Combat checks made by commander once.
Hard Points
Modifications
Innate Situational Awareness Talent, Remove 1 setback die on Perception & Vigilance checks from allies benefiting from Situational Awareness.

Special Features

Cramped Conditions: When repairing Sil 3 vehicles within the Dedicated Hangar Bays, upgrade the difficulty of all mechanics checks twice due to lack of space.

Cargo

Notes

4x Dedicated Hangar Bays (15 sil each, only 1 Sil 3 craft)
1x Dedicated Repair Bays (4 sil, only fits up to Sil 2 craft)

Can carry (4) Starfighters internally, dock (6) additional Starfighters externally, but due to lack of space upgrades the difficulty of all Mechanics checks to repair Sil 3 craft within hangar bays twice.

If used to carry Sil 2 vehicles, can carry up to 32 craft (64 Sil hangar capacity)