Dynamic class Custom Freighter by Hunts

Type
Ship
Faction
Make & Model
Dynamic class

Characteristics

3
5
0
1

Placeholder Image

4
Threshold 25
Current 25
Threshold 15
Current 15

Defense

1
1
Fore
Aft
1
1
0
0
Port
0
0
Starboard
Hyperdrive
Primary: Class 0.5, Backup: None
Crew
5
Passengers
4
Sensor Range
Short
Consumables
2 months
Hard Points
5
Encumbrance
130
Price
119,300
Rarity
8

Weapons

Port-Mounted twin heavy laser cannon
Firing Arc
Forward
Range
Short
Linked 1, Accurate 1
Damage
6
Critical
ωωω
Starboard-Mounted twin heavy laser cannon
Firing Arc
Forward
Range
Short
Linked 1
Damage
6
Critical
ωωω
Forward-mounted Composite Laser Beam
Firing Arc
Forward
Range
Short
Breach 3, Slow Firing 2, Vicious 3
Damage
10
Critical
ωωω
Dorsal Turret-Mounted Twin Medium Laser Cannonn
Firing Arc
All
Range
Engaged
Linked 1
Damage
6
Critical
ωωω
Ventral Turret-Mounted Twin Medium Laser Cannon
Firing Arc
All
Range
Engaged
Linked 1
Damage
6
Critical
ωωω

Attachments

Cloaking Device
Base Modifiers
While active (maneuver to activate), requires a Daunting (4 difficulty) Perception or Vigilance check to see ship. While active, reduce ship speed to half (rounded up) and cannot use active sensors, comms or weapons.
Hard Points
0
Modifications
Hyperdrive Generator
Base Modifiers
Decreases Hyperdrive class by 1, to a minimum of 1
Hard Points
1
Modifications
Decreases hyperdrive class by 2, to a minimum of 0.5
overcharged Shields
Base Modifiers
Once per encounter, attempt Average (2 difficulty) mechanics check to overcharge ship's shields, adding 2 points of defense to all defense zones for one round. Advantage results may extend number of rounds. 2 disadvantage results or a despair results in the shields burning out and ceasing function entirely until repaired.
Hard Points
1
Modifications
High output ion turbines
Base Modifiers
Increases speed by 1 mod, decreases system strain by 1
Hard Points
1
Modifications
Armored Computer Core
Base Modifiers
Incorporates a computer core that records flight and system data and backs up any logs or records entered into the ship's computer. Computer core remains intact even if the ship suffers a "vaporized" critical hit.
Hard Points
0
Modifications
Encrypted Computer
Base Modifiers
Upgrade difficulty of all Computers checks to slice into the ship's computer systems once.
Hard Points
0
Modifications
2x "Add 1 setback dice to Computers checks to slice into the ship's computer systems."
Security Measures
Base Modifiers
Upgrade difficulty of Computers and Skulduggery checks made to gain unauthorised access to the ship twice.
Hard Points
0
Modifications
2x "Add 1 setback dice to Computers and Skulduggery checks made to gain unauthorized access to the ship."

Special Features


Cargo

Notes