Dominator by Matherdon

Type
Airspeeder
Faction
NA
Make & Model
Feknut Industries Dominator-class Ultra-Heavy Power Armor

Characteristics

1
7
0
4

Placeholder Image

2
Threshold 10
Current 0
Threshold 5
Current 0

Defense

3
0
Fore
Aft
2
0
0
0
Port
0
0
Starboard
Hyperdrive
Crew
1 Pilot
Passengers
2-3 (Hook-on mounts)
Sensor Range
Engaged
Consumables
Hard Points
0
Encumbrance
10
Price
Rarity

Weapons

Retractable Shoulder-mounted Quad Light Blaster Cannons
Firing Arc
All
Range
Engaged
Linked 3
Damage
4
Critical
4
Left Arm-mounted Beamdrill(Personal Scale)
Firing Arc
Range
Engaged
Damage
Critical
Right Arm-mounted Heavy Repeating Blaster(Personal Scale)
Firing Arc
Range
Damage
Critical

Special Features

Special:
Autopilot Droid Brain:
Droid brain can perform piloting checks for a vehicle or starship with a Piloting (Planetary) or (Space) skill of 4, and agility of 0. May be summoned via a beckon call.

Customized Controls:
Choose a pilot; that character adds 1 Bonus die to Piloting checks made with this craft.

Defensive Driving(Enchanced Repulsorlift):
Increase defense rating on all zones by one(included).

Distinctive Style:
Crew of the craft add 1 Bonus die to Charm, Coercion, and Negotiation checks made in the presence of the vessel.

Easy to Repair:
Reduce the difficulty of checks to repair Crits this craft suffers by 1 (min Simple - ).

Encrypted Computer:
Upgrade difficulty of all Computers checks to slice into the ship's computer systems once. Add 2 setback dice to Computers checks to slice into the ship's computer systems.

Fine-Tuned:
Remove 1 Setback dice from Piloting checks caused by navigation hazards and difficult terrain.

Gunner Droid Brain:
Droid brain can perform Gunnery checks for vehicle with Gunnery skill of 4 and Agility of 0. Limited to 1 action per turn, but may be hooked up to more than 1 weapon system.

Improved Safety Features:
Whenever a character in this vehicle would suffer wounds or strain from a Crit the vehicle suffers, as a result of working on the vehicle, or other similar occurrences, the character suffers 2 fewer wounds or strain to a minimum of 1. This does not apply to strain or wounds suffered voluntarily.

Massive 1:
When attacking this starship, increase critical rating of weapons by 1.

Masterful Construction:
If this craft suffers the “Vaporized” Crit or otherwise be instantaneously destroyed, it suffers the “Breaking Up” Crit instead.

Oversized External Weapons Mount:
May attach a weapon intended for a craft 1 silhouette size larger. Handling -1 and System Strain threshold -4(included).

Security Measures:
Upgrade difficulty of Computers and Skulduggery checks made to gain unauthorised access to the ship twice. Add 2 setback dice to Computers and Skulduggery checks made to gain unauthorized access to the ship.


Cargo

Notes

"Using highly advanced prototype miniaturization and airspeeder technology, this vehicle is smaller than an adult Dewback.
It looks like a very large Heavy Battle Armor, but is infact a fully fledged repursorlift-driven vehicle akin to a small, fully enclosed airspeeder.
The pilot enters the vehicle from the back, and it fits snugly around the pilot like a Mech suit.
The stripped-down Blaster Cannon array sits on the back of the vehicle, and deploy over the shoulders (2 on each side) when activated.
On the left arm, there is mounted a heavy duty Beamdrill for Melee encounters, and on the right arm a Heavy Repeating Blaster for anti-personell combat."